Gaming Hyrule Warriors: Age of Calamity Player 2 8bitdo nonestop Vibration

gersonzero

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So whenever Player 1 is using joy-cons and player 2 is using either 8bitdo controllers, 2nd player has a nonstop vibration occur. If I were to use the 8bitdo under player 1 and player 2 is on joy-cons, no issues. Is this a known problem?
 

HeyImKevin

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Same situation here, SN30 pro for player 2 and the joy con controller for player 1. Sn30 was vibrating when used as P2, but the problem totally stopped when the controllers were swapped.
 

gersonzero

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I finally (I guess?) found a fix. Seems like the SN30 isn’t fully supported or has some weird issues with this game. I have to disable the vibration by pressing L/R and select. The vibration immediately stops. Wish i didn’t have to disable it but hey whatever. Thanks everyone
 

Jacob_25

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I have the same issue, but the vibration only occurs if theres another controller connected to the switch. I disconnected my joy cons from the connected controllers menu, with just the 8BitDo one, and it fixed it.
 

Jacob_25

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I have the same issue, but the vibration only occurs if theres another controller connected to the switch. I disconnected my joy cons from the connected controllers menu, with just the 8BitDo one, and it fixed it.
 

Jacob_25

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I have the same issue, but the vibration only occurs if theres another controller connected to the switch. I disconnected my joy cons from the connected controllers menu, with just the 8BitDo one, and it fixed it.
 

Jacob_25

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I have the same issue, but the vibration only occurs if theres another controller connected to the switch. I disconnected my joy cons from the connected controllers menu, with just the 8BitDo one, and it fixed it.
 

Jacob_25

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I have the same issue, but the vibration only occurs if theres another controller connected to the switch. I disconnected my joy cons from the connected controllers menu, with just the 8BitDo one, and it fixed it.
 

Wvrd182

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5 streak dupe post combo there whoa

btw im using sn30pro+ on single controller so far for AoC. No issue. seems like based on what u guys reported it happens when it is in multiple controller setup
 

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