Alright, so the Network Media Player is beyond useless, and writing a custom media player for Vita or doing a port is a lot of work, I'm aware.
I've worked out that if you have content in h264 AAC @ 44.1khz, the browser html5 media player can play it, guaranteed.
But why does this matter?
Well, if we can write a DLNA player that does the directory browsing and content selection, would it be possible to call the web player on a DLNA video stream? Or do some sort of multithreading to convert the DLNA stream into a URI that the html5 player can be called on?
If that was possible, we could just tell the PMS or UMS to send 1280x720 mp4 and we're good to go.
I have tested this in Network Media Player, and it doesn't support it even though the web does.
EDIT: I just realised there are no player controls. Nevermind this idea then.
I've worked out that if you have content in h264 AAC @ 44.1khz, the browser html5 media player can play it, guaranteed.
But why does this matter?
Well, if we can write a DLNA player that does the directory browsing and content selection, would it be possible to call the web player on a DLNA video stream? Or do some sort of multithreading to convert the DLNA stream into a URI that the html5 player can be called on?
If that was possible, we could just tell the PMS or UMS to send 1280x720 mp4 and we're good to go.
I have tested this in Network Media Player, and it doesn't support it even though the web does.
EDIT: I just realised there are no player controls. Nevermind this idea then.
Last edited by ZenVirZan,






