ROM Hack How to translate a game after decrypting it?

  • Thread starter Thread starter Skyleft
  • Start date Start date
  • Views Views 1,724
  • Replies Replies 15

Skyleft

Well-Known Member
Member
Joined
Feb 19, 2016
Messages
113
Reaction score
18
Trophies
0
Age
29
XP
228
Country
I've decrypted a game since I wanted to translate it to Italian, but the script files are all messy and with a .lua extension. Even when I open them they seem corrupted or something. Is there something I'm skipping or there's no way?
 
Virtue's Last Reward, a Visual Novel that probably not a lot of people know about
 
Really now? Well I definitely haven't seen a lot of people talking about it. Anyway, can I have luck with the original topic?
 
It sounds like the scripts are compiled. Try reading psy_commando's post about how to decompile them (guide written for Pokemon Mystery Dungeon):
https://projectpokemon.org/forums/s...-And-Utilities&p=207140&viewfull=1#post207140

If it's anything like Pokemon Mystery Dungeon, the actual dialog will be stored in another file, but it's probably best to see what's in the scripts before making assumptions.

[Edit]
Wait, it's published by Chunsoft. It might actually be the same format.
 
It sounds like the scripts are compiled. Try reading psy_commando's post about how to decompile them (guide written for Pokemon Mystery Dungeon):
https://projectpokemon.org/forums/s...-And-Utilities&p=207140&viewfull=1#post207140

If it's anything like Pokemon Mystery Dungeon, the actual dialog will be stored in another file, but it's probably best to see what's in the scripts before making assumptions.

[Edit]
Wait, it's published by Chunsoft. It might actually be the same format.
I'm trying right now to make it work, but I'd like to ask something else that you might know the answer to as well. VLR was basically the only game braindump didn't want to decrypt, since it froze whenever I selected it. I managed to decrypt it anyway, but not with braindump. That would be fine, but it seems that the same thing is happening now with Hans, since I can't open VLR with it, but I can open every other game.
Do you have any idea why that'd happen, or if I can fix it?
 
Well, you use Google Translate of course.

Scrolling through the Lua files, is there anything that looks like normal Lua script, or is the whole thing just a mess? If it's the former, it could be that the file is encoded in something like SHIFT-JIS.
 
It's a compiled lua script, but unluac.jar doesn't do anything with it for some reason. In PMD: GTI and PSMD (both published by Spike Chunsoft), they can be decompiled and recompiled using unluac.jar and luac.exe, respectively. Maybe LVR doesn't use Lua 5.1 like Mystery Dungeon?
 

Site & Scene News

Popular threads in this forum