Savedatafiler.cia imports just fine but when I run it i get the SD removed Error.
Bad RSF setup, then. Did you set the program as an SD application? Did you give it proper permissions?
Savedatafiler.cia imports just fine but when I run it i get the SD removed Error.
Bad RSF setup, then. Did you set the program as an SD application? Did you give it proper permissions?
The program works like this:
i *think* you could actually use SDF with a retail cart if you go through the bother of setting up the 4.x CFW and running sd from there.....which *should* allow you to extract the saves from your retail carts, then if you convert your game to cia or card2 you could import the dumped save back into your rom.....this would mean you can use your cart saves that are 128kb on a rom unlike the gateway save dumperI would really like to see a detailed guide on how to use this app. I tried doing as Kyogre described to convert my Bravely Default save to become online-enabled, but it did not work at all.
Also, is there any way to use this with a retail cart? If I boot into GW mode, the retail cart is not detected. If I boot into Classic Mode, SaveDataFiler doesn't load at all.
you talk about 3ds and 3dz, so this DOES work with gateway saves? (i mean, not only card 2 games?
even though animal crossing is card 2...
if not, any ideas how we could get this to work with card 1 saves?
Considering the way that they spun the CFW features as something they just happened to finish when PalantineCFW started to gain momentum, my money is leaning more towards the save tweak you described instead of a full-blown SDF alternative. It seems like the easier course of action, as most people have already figured out how to repack and install the SDKTools. The only way that I could see them coming out with their own app is if they were somehow able to whitelist it for use in Classic Mode.GW would have to update their launcher for it. As described before by gamesquest1, the reason CARD2 games work with SDF is because their saves are "loaded" along with the rom; on the other hand, CARD1 saves are only loaded when the game is booted, so GW needs to tweak their firmware to force this same function for CARD1 games. Anyways, they will offer an alternative for SDF in their next launcher according to what they have been saying (hopefully, an even more friendly solution.)
So I was going to work on switching my Fantasy Life save from .3DS compatibility to .3DZ by exporting it and replacing the files etc. etc. I exported with save filer, changed the rom to .3dz and added a header. I loaded the game up so I could make a new save to export when to my suprise, it let me load my save data from when it was a .3DS. Totally didn't expect that haha.
That sound very nice. What about the opposite? Change .3DZ save to .3DS save.
http://uppit.com/v2gfj8c5l9my/makerom.zipwhen i try the last ste:
makerom -f cia -rsf savedatafiler.rsf -target t -o savedatafiler.cia -icon exefs\icon.bin -banner exefs\banner.bin -code exefs\code.bin -exheader exheader.bin
i get message that the exe is not compatible with my windows version (win7 -32bit)
Could someone plzzz pm me the modified file?