How to modify .cmb 3d models and open animations? (OOT3D, MM3D)

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Elianis88, Dec 22, 2015.

  1. Elianis88
    OP

    Elianis88 Advanced Member

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    Hello,

    I'm actually trying to make a romhack of Majora's Mask 3d.

    To make this hack, I need to open cmb files, but also uncompress .lzs textures.

    Actually, I can do that, and I opened most of 3d files of the game, I have a tool wich open .cmb files, and can convert them to Collada files, but the problem is that I can't modify them. I also can't open animations (.csab).

    If someone know how to open them, I'll be able to make a great romhack of this game!

    ps: Sorry for my (bad?) English, I'm not English myself...
     
  2. gdkchan

    gdkchan GBAtemp Regular

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    Learn programming and reverse engineering, and youll be good to go!
     
    Tomato Hentai likes this.
  3. Elianis88
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    Elianis88 Advanced Member

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    If only I had time to learn programming...
    Well, I think I can do something, by remplacing a 3d model by an other...
    My first step is to remplace the model of link by kafei, it's not impossible, but most of the other 3d models don't have any animation, but Kafei have a lot of animations, like walk, or punch...
    If someone want to help, any help will be welcome :)
     
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  4. SomeGamer

    SomeGamer Within Hyrule Castle

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    Ohana3DS, maybe?
     
  5. Elianis88
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    Elianis88 Advanced Member

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    I tried with Ohana (An old version, because for a reason I don't know, the "New"Ohana don't work) And it can't open the .cmb and .csab files.