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Discussion in 'NDS - Emulation and Homebrew' started by Natertater12, Aug 20, 2010.
I wanna learn to make NDS homebrew.
If you know C++, look at the DS examples in devkitPro and search for "patater's NDS programming guide".
If you don't know C++, learn it first.
Also, if you want something easy, just grab a copy of DS Game Maker.
I also want to make a homebrew game. However, I don't wanna use a simple program like DS Game Maker.
I don't want my game to have a base template if you know what I mean.
I want it totally like, 100% customizable. You know what I mean?
So I'll take SifJar's advice and learn C++ whatever that is.
Basically PAlib is the easyest libary to use, it works well, I used it in Base Jumping DS for the graphics and random number generator.
First download and install it, everything you need is here:
Then learn C, the basic outline will look like this:
CODE// Include PAlib so that you can use it
//In the main room that first boots up
ÂÂÂÂ// Initialize PAlib
ÂÂÂÂ// Infinite loop to keep the program running
ÂÂÂÂÂÂÂÂ// Put your game logic here
ÂÂÂÂÂÂÂÂ// Wait until the next frame.
ÂÂÂÂÂÂÂÂ// The DS runs at 60 frames per second.
Any more info or help needed PM me.
Primarily, the basic necessities of this would be:
-SDKs and alike
This is old, people
Necomancers, stop thine animating of old decayed threads.
Btw, Using DS App studio by Royal cardman is a program designed to make homebrew creating a bit easier, its a free program. I used it, and it's quite tough in the start, but you'll get the hang of it after a few hours.
Theres many game makers for the DS out there and belive me I have tried all of them!
But the best by far is DSGameMaker version 3.
Can u get ds game maker for mac? It doesnt work using wine or crossover.