Hello.
I have a slim PSP 3000 running CFW 6.60-PRO-B.
I want to make an EBOOT for the following games:
Rage Racer
Die Hard Trilogy
GTA 1
Loaded
When I do this they all work fine except none have working music, just sound effects. I have researched this and found that it is because the original PSX CD had the audio tracks in CDDA format (playable in a normal CD player) and that this stops the music from working properly when being converted to an EBOOT. I also tried and followed the instructions for using the CDDA Popstation by Tinnus but still I had no music. Using PopsLoader (holding down R as the EBOOT started to choose a Popsloader version such as 3.71) did not fix the issue either.
Does anyone have a guide I can follow to create working EBOOTS of the above games which has music or EBOOTS themselves that are known to have music when being played?
Many thanks.
ianwuk
I have a slim PSP 3000 running CFW 6.60-PRO-B.
I want to make an EBOOT for the following games:
Rage Racer
Die Hard Trilogy
GTA 1
Loaded
When I do this they all work fine except none have working music, just sound effects. I have researched this and found that it is because the original PSX CD had the audio tracks in CDDA format (playable in a normal CD player) and that this stops the music from working properly when being converted to an EBOOT. I also tried and followed the instructions for using the CDDA Popstation by Tinnus but still I had no music. Using PopsLoader (holding down R as the EBOOT started to choose a Popsloader version such as 3.71) did not fix the issue either.
Does anyone have a guide I can follow to create working EBOOTS of the above games which has music or EBOOTS themselves that are known to have music when being played?
Many thanks.
ianwuk