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If the freeloader isn't working, here is the exact procedure that I tried and it works perfectly. I have a Australian PAL wii, chipped with a Wiikey.
1. Download the image. "[WII]Datel_Wii_FreeLoader_CRACKED-TPB" (Mine was 2.43mb) I'm sure you can figure out where I got it from.
2. Burn with the latest version of Imgburn. (It really does the best job of burning images)
3. Put the burnt disc into your wii. You should get funny lines going across your wii, from right to left, twice.
4. Once the disc is loaded, in the disc screen, you should have a black screen. DO NOT START THE DISC.
5. Eject the freeloader disc, and put the different region disc into the drive, and voila! It should work.
I've noticed that different region games can have unpredictable results with your tv.
For example, I put my Japanese Wii Fit my wii, and the screen turns black and white and gets cut off half way. This is fixed by changing the settings in my HDD/DVD recorder to NTSC, as my wii is put through that. As the refresh speeds in PAL vs NTSC are different, this causes this effect.
I think if you patch the image with the generic wii patcher, this issue can also be bypassed.
1. Download the image. "[WII]Datel_Wii_FreeLoader_CRACKED-TPB" (Mine was 2.43mb) I'm sure you can figure out where I got it from.
2. Burn with the latest version of Imgburn. (It really does the best job of burning images)
3. Put the burnt disc into your wii. You should get funny lines going across your wii, from right to left, twice.
4. Once the disc is loaded, in the disc screen, you should have a black screen. DO NOT START THE DISC.
5. Eject the freeloader disc, and put the different region disc into the drive, and voila! It should work.
I've noticed that different region games can have unpredictable results with your tv.
For example, I put my Japanese Wii Fit my wii, and the screen turns black and white and gets cut off half way. This is fixed by changing the settings in my HDD/DVD recorder to NTSC, as my wii is put through that. As the refresh speeds in PAL vs NTSC are different, this causes this effect.
I think if you patch the image with the generic wii patcher, this issue can also be bypassed.






