@pLaYeR^^ that is not strictly true, or at least there is some nuance.
Historically there have been ways to lessen ban risks, or indeed unban yourself later (usually at a cost or some serious effort).
Like on the 360 there were hacked DVD firmwares that did nice things but risked you getting caught, if you played leaked betas that might have been signed for retail consoles, if you played games ahead of street dates, a handful of games had extra protections you had to keep on top of, there were methods of install that were less risky than others and a few more things besides. Said bans often came many months or even near a year down the line so many would take what they could get and take the ban when the time came. If however you played it right, did all the checks, did not break street dates and only played copies that you could reasonably have gone to a shop and got... you might have skated by for years.
Other times there have been certain cheats that would get you banned but simply playing a stock pirated copy would have been fine.
The OP may well have been asking for that. Fruitlessly in this case as it is a new system with constantly evolving hacks, said hacks being not geared for stealth right now as much as "just working" and all against a company that has shown they (now) have some measure of competency and both the incentive and a desire to ban people. Some point in the future there might well be a stealth solution and way to do things to avoid it or mitigate it but that is not even something on the horizon right now.