Homebrew with multiple controllers

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ThatFinn

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I'm currently working on a homebrew game but when I start the .nro file, the second controller get's deactivated. I noticed that this is the case for every homebrew application except the hbmenu. Is there a way to use more than one controller?
 
By editing your code that calls this function? :P
Dunno how this looks like in case of using stuff like SDL2. You would need to better describe what you use.
 
There is only one problem.... I'm using a godot fork that compiles the game as a nro file. So I guess no second controllers for me unless I modifiy the fork myself?

EDIT: I've looked at the forks code and it does indeed have code for multiple controllers but I still don't get why the second controller get's deactivated upon launch
 
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