I don't know if any of you read slashdot, but there was an article yesterday on the release of the homebrew channel http://hardware.slashdot.org/article.pl?sid=08/05/25/1818246 In the comments, Marcan made several interesting replies.
Regarding the security flaw used and options after it has been patched:
Interesting that IOS37 is not the end of homebrew channels.
Regarding the security flaw used and options after it has been patched:
QUOTE said:still be able to run homebrew after they fix the security software. There are plenty of other bugs that we can use (most of which are not public yet, so chances are Nintendo doesn't know about them), and most do not enable VC piracy as directly as the one major bug that they "fixed"
On the subject of running iso's from a usb or wifi loader:
QUOTEWhile, of course, this ability implies that you *can* run pirated software, with the right modifications, in practice I have yet to see a plausible black-hat group with the expertise needed to develop such a hack. And we're sure as heck not going to do it ourselves. All that people have been doing is Virtual Console piracy, which is quite easy once a few details got released / leaked, due to nintendo's multiple mistakes on their DRM. But patching commercial games to read their data from SD or USB is not at all trivial.
Interesting that IOS37 is not the end of homebrew channels.










