Hacking Discussion Homebrew will be a lot harder for Switch Lite

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IAmTheMemeKing

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I'm sure you all already know this, but for those who don't, here. Nintendo puts its game savedata/gamedata in files with an unknown extension file (to me at least) and that'll make homebrew harder, compared to the 3ds. The 3DS has gamedata in folders so it's easier to hack. Don't post in the comments things like: "Well yeah, the switch lite won't be hackable for a while" because I already know that and just wanted to say this in case anyone didn't know.
 
And here I thought getting savegame vulnerabilities with KASLR was gonna be a sure thing :(
 
If checkpoint can find it then its possible to do it.

Issue is there is no hardware exploit...your post is pointless
 
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Games have pretty much always had weird extensions, or no extensions at all, for instance pokemon saves have no extension at all
 
Switch Lite stores it's data in the same fashion as other Switches. IF you can get homebrew to run on the Switch Lite it'll be just the same as on any other homebrew capable Switch.
 
Switch Lite stores it's data in the same fashion as other Switches. IF you can get homebrew to run on the Switch Lite it'll be just the same as on any other homebrew capable Switch.

No, op is right, the switch light stores the save files smaller to fit into the smaller case. It is harder to buffer overflow the smaller files, only hacks for the full size switches.
 
No, op is right, the switch light stores the save files smaller to fit into the smaller case. It is harder to buffer overflow the smaller files, only hacks for the full size switches.
:rofl2::rofl2::rofl2:
 
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