Homebrew Homebrew Ideas

I remember that on the wii is a homebrew which is a browser where you can download all listened homebrew that exist. does something exist for 3ds?
 
I remember that on the wii is a homebrew which is a browser where you can download all listened homebrew that exist. does something exist for 3ds?
Someone is working on it. It is called InstallMii. The thread is buried under all the hype threads but it is still going on!
 
@BurningDesire @SomeGamer nice, I will stay tuned!

And what about a neat mp3 application? maybe with some network streaming or webradio? would be even more neat if it can run in background in home menu /other applications, but i think is nearly impossible
 
Last edited by artur3004,
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@BurningDesire @SomeGamer nice, I will stay tuned!

And what about a neat mp3 application? maybe with some network streaming or webradio? would be even more neat if it can in background in home menu /other applications, but i think is nearly impossible
I think I know someone who might be willing to do that! I'll keep you guys updated if he says yes!
 
I'll look into it, I haven't looked into lovepotion much and I don't know how complete their implementation is (I've heard of difficulties trying to port stabyourself's games to 3ds). After I get done with my file manager, I can try if someone didn't beat me to it.
Yeah, everyone wants their mari0 game ported, which is way more comple. This was made for one of those 48 hour dares so it's a lot simpler.
 
Someone is working on it. It is called InstallMii. The thread is buried under all the hype threads but it is still going on!
I had an idea for a homebrew installing application, that doesn't suck because it doesn't use a client-server model. All of the package "files" are hosted on github (similar to brew.sh) where it pulls all the files it needs. No actual files are hosted there, only a simple file that directs to the original download links (or mirror, if desired). So as long as github is around, it lives. It's also incredibly easy to switch repositories, as it's a simple URL change. A problem with this is that ctrulib's http functions are completely trash, so I've given up for now.
 
I had an idea for a homebrew installing application, that doesn't suck because it doesn't use a client-server model. All of the package "files" are hosted on github (similar to brew.sh) where it pulls all the files it needs. No actual files are hosted there, only a simple file that directs to the original download links (or mirror, if desired). So as long as github is around, it lives. It's also incredibly easy to switch repositories, as it's a simple URL change. A problem with this is that ctrulib's http functions are completely trash, so I've given up for now.
be warned that you're probably going to have an issue with https. ctrulib doesn't like https. if you want to use GitHub, mirror it to github.io
 
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I had an idea for a homebrew installing application, that doesn't suck because it doesn't use a client-server model. All of the package "files" are hosted on github (similar to brew.sh) where it pulls all the files it needs. No actual files are hosted there, only a simple file that directs to the original download links (or mirror, if desired). So as long as github is around, it lives. It's also incredibly easy to switch repositories, as it's a simple URL change. A problem with this is that ctrulib's http functions are completely trash, so I've given up for now.
Well. Everyone host on their own sever. In this case it will hopefully be our website coming up soon. All we do is put a .json file where are 3dsx and themes are and they show up on the app!
 
I had an idea for a homebrew installing application, that doesn't suck because it doesn't use a client-server model. All of the package "files" are hosted on github (similar to brew.sh) where it pulls all the files it needs. No actual files are hosted there, only a simple file that directs to the original download links (or mirror, if desired). So as long as github is around, it lives. It's also incredibly easy to switch repositories, as it's a simple URL change. A problem with this is that ctrulib's http functions are completely trash, so I've given up for now.

It should br straight forward to cross compile libcurl, only minor changes to the socket code
 

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