Hacking Henkaku Save Editing Thread

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Excuse me can you explain how you execute this? Do you use rincheat beta4?
I tried creating .txt file with game id, copied the list, rincheat popped up in-game but no cheat list found.
Then I tried changing cheat list exactly like in rincheat instruction, using

#CHEAT NAME
@offset @value @Size

Well, cheat list are there (mira and sepith) but I can't enable it. I got C2-128128-1 error with the game crashed.


you did it just create a database to cheat . actually to add a cheat , you should take a data save , and edit them using HEX EDITOR , you can look it up on google .
 
Hello, I was playing around with my savedata for Monster Monpiece (JP) (PCSG00148).

Not sure if this will be useful for anyone. Seems to be the same as the US and EU offsets.

Monster Monpiece (JP):
//Found in SystemData_0000.sav
Money 0x1A724
Rub Points 0x1A728
Red Key 0x1A72C
Blue Key 0x1A730
Yellow Key 0x1A734
Green Key 0x1A738
Purple Key 0x1A73C

Deck Inventory (0x20A4 + (Card#)*(0x20))
No 1. 0x20C4
No 2. 0x20E4
No 3. 0x2104
...
No 1063. 0xA584

Deck Gallery (0x0918 + (Card#)*(0x2))
No 1. 0x091A
No 2. 0x091C
No 3. 0x091E
...
No 1063. 0x1166

Notes:
For the Deck Gallery, each entry is 2 bytes in size. The high end bits indicate something about card status. The low end bits indicate quantity possessed.
For some reason, you have to edit both Gallery and Deck inventory to get the card to show up.

For example, if I wanted card No 1063. (Leviathan +2) I would put something like:
@0xA584 @0x63 @1
@0x1166 @0x0163 @2
--------------------------
@ Offset @ Value @ Byte

you got offset for items like enlightenment sphere?
 
In the pic in my previous post you can see the value in the box which is "35 15 01 00"
"35" is in column 08 which is the last number on the offset: 00065CA(8) Just edit those 8 value to FF E0 F5 05.

Ps in your save the value might look different tho

Great, the Mira code now works but having trouble with the Sepith code. I have used the Hex Editor to amend the sav.dat file but not sure how the text file should look. Do you need to add a new line for each Sepith colour as follows:

#Sepith1
@0x00065C68 @FF E0 F5 05 @99999999

#Sepith2
@0x00065C6C @FF E0 F5 05 @99999999

and so on down to #Sepith7

Or do you include all 7 offset values in 1 line, example as follows:

#Sepith
@0x00065C68 @0x00065C6C @FF E0 F5 05 @99999999

What do you think?
 
Great, the Mira code now works but having trouble with the Sepith code. I have used the Hex Editor to amend the sav.dat file but not sure how the text file should look. Do you need to add a new line for each Sepith colour as follows:

#Sepith1
@0x00065C68 @FF E0 F5 05 @99999999

#Sepith2
@0x00065C6C @FF E0 F5 05 @99999999

and so on down to #Sepith7

Or do you include all 7 offset values in 1 line, example as follows:

#Sepith
@0x00065C68 @0x00065C6C @FF E0 F5 05 @99999999

What do you think?

Like this

; sepith 1 @00065C68 @FF E0 F5 05
; sepith 2 -||- and so on.

the value will probably be close to each column:

Like this; FF E0 F5 05 FF E0 F5 05 FF E0 F5 05 FF E0 F5 05 FF E0 F5 05 FF E0 F5 05 FF E0 F5 05
 
Last edited by Majikoi,
oh yea..trails of cold steel ii values are something else, alright. the values arent cut and dry like the first game. the save files are very..compact.
 
oh yea..trails of cold steel ii values are something else, alright. the values arent cut and dry like the first game. the save files are very..compact.

Yeah i've tried looking for mira and sepith with rincheat as well as cheat engine but i could not find anything
 
oh yea..trails of cold steel ii values are something else, alright. the values arent cut and dry like the first game. the save files are very..compact.

Values are stacked together in layers, gonna be a pain to figure out :>_>
 
Mira;
@Offset; 00065CA8
@Value; FF E0 F5 05
@Size; 99999999

Sepith;
@Offset; 00065C68 00065C6C 00065C70 00065C74 00065C78 00065C7C 00065C80 (all 7 sepith color)
@Value; FF E0 F5 05
@Size; 99999999

Something like that?

Is this how it is in your .txt file?

Every time i enable a cheat it crashes out the game?

Thanks,
T
 
txt file?
He means text file on the ps vita. He he can apply the cheat through the PS Vita like a cheat code instead of exporting the save and hex editing it. Size size is huge and doesn't exist. It should either be 1 2 4 or 8. 99,999,999 bytes means there are that many numbers to enter into.
 
He means text file on the ps vita. He he can apply the cheat through the PS Vita like a cheat code instead of exporting the save and hex editing it. Size size is huge and doesn't exist. It should either be 1 2 4 or 8. 99,999,999 bytes means there are that many numbers to enter into.


oh, i didn't create any file, whoever create it, should probably ask that person...
as for the size i don't really know. Maybe thats why you get error...
99999999 is max mira/sepith you can get, i though thats what size means. (lol)

@Tony8690
Best you edit your save.dat rather than rely on cheat from rinCheat.
 
Last edited by Majikoi,
Gundam Breaker 3 ASIA PSCH00208
GP Address 00019590 4Bytes
Adding on to this
Low Quality Plastic
0x0002C38E
0x000C93FC
Regular Plastic
0x00023286
0x000C93FE

Does anyone know how to properly format Rincheat database files? I've tried
#LQ Plastic Inf
@0xcodehere @0xsecondlinehere @0x3e7 @2
But it doesn't seem to work.
 
Adding on to this
Low Quality Plastic
0x0002C38E
0x000C93FC
Regular Plastic
0x00023286
0x000C93FE

I know it may be fairly obvious, but the other values in the save are..
high quality plastic 0xC9400
low quality hard plastic 0xC9402
hard plastic 0xC9404
high quality hard plastic 0xC9406
 

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