I recently heard about SaltySD and I thought why not give it a try. I first set it up for a Ver. 1.1.6 copy of Smash 3DS on Luma3DS CFW Sys 11.3.0-36U (N3DSXL). All I begun with was a few BGM hacks (i.e. nus3banks) and put them in "\SaltySD\Smash\sound\bgm". I also generated cache for them using cachegen.py as explained in the Smash 3DS Complete Hacking Guide Thread. All went fine and my hacks ran smoothly. I was using an hourly build of Luma3DS so my SaltySD Code Binary was in "\Luma\Titles\0004000000EDF00\Code.bin". Just a few days ago I got a few texture hacks from the Smash 3DS Texture Hack Thread and put them in "\SaltySD\Smash\data\model\fighter\<Name of Character>\body". The folders I copied for each hack were c01 and h01 and they contained some files like "normal.bch" and "normal.mbn". Now for some reason only my BGM hacks will load but not the texture hacks. Am I doing something wrong? Or what's going on then? Please help. And by the way I updated my N3DSXL to Sys 11.4.0-37U right before I tried texture hacks.
Last edited by Gaming796,