Homebrew [HELP] Problem with 'make' & 'make install' in ctrulib/libctru!

Slushie3DS

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No idea. I haven't tried developing for the 3DS yet but I know enough C to know what that looks like.
I've had similar trouble in the past.

It should be pretty easy to update that function call with the correct arguments yourself.

Seeing as how you said the template was outdated, I attempted to compile StapleButter's blargSNES, and got almost the same exact error. Maybe StapleButter knows what it is.

Code:
bbnorman@bbnorman-Veriton-M460:~/Downloads/blargSnes-master$ make
final.vsh
python /opt/devkitpro/msys/aemstro_as.py /home/bbnorman/Downloads/blargSnes-master/data/final.vsh ../final.vsh.shbin
Traceback (most recent call last):
  File "/opt/devkitpro/msys/aemstro_as.py", line 665, in <module>
    parseLine(dvlb.getDVLP(), vsh_dvle, line, False)
  File "/opt/devkitpro/msys/aemstro_as.py", line 643, in parseLine
    dirList[name](dvlp, dvle, r.group(2))
  File "/opt/devkitpro/msys/aemstro_as.py", line 535, in parseOut
    s[2]=s[2].replace(" ", "")
IndexError: list index out of range
make[1]: *** [final.vsh.o] Error 1
make: *** [build] Error 2
 

The Real Jdbye

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Seeing as how you said the template was outdated, I attempted to compile StapleButter's blargSNES, and got almost the same exact error. Maybe StapleButter knows what it is.

Code:
bbnorman@bbnorman-Veriton-M460:~/Downloads/blargSnes-master$ make
final.vsh
python /opt/devkitpro/msys/aemstro_as.py /home/bbnorman/Downloads/blargSnes-master/data/final.vsh ../final.vsh.shbin
Traceback (most recent call last):
  File "/opt/devkitpro/msys/aemstro_as.py", line 665, in <module>
    parseLine(dvlb.getDVLP(), vsh_dvle, line, False)
  File "/opt/devkitpro/msys/aemstro_as.py", line 643, in parseLine
    dirList[name](dvlp, dvle, r.group(2))
  File "/opt/devkitpro/msys/aemstro_as.py", line 535, in parseOut
    s[2]=s[2].replace(" ", "")
IndexError: list index out of range
make[1]: *** [final.vsh.o] Error 1
make: *** [build] Error 2
That error is very different from the one you posted last. Not sure what that could be, since it's the python script itself that's crashing.
 

Slushie3DS

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Double post.

I guess you were correct, friend. I grabbed the 3DS Paint source code, and I compiled it, all working correctly. If I can figure out how to get aemstro working, I'd be fully loaded. Hopefully, I can find another template.
 

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