I've been developing (on and off) an application called BASin for the past 7 years. It's an IDE for Sinclair BASIC - you can use it like Visual Studio or Borland Delphi, but for a very old language. It produces files that can be run on Sinclair Spectrum emulators. It's written in Delphi 5, with the z80 emulation core in optimised x86 asm. I also coded the majority of the ZXSpin emulator, which seems to be quite popular within it's intended audience.
Messed around with C++ on the GP2X, porting Rick Dangerous. C++ is still the shitty, bloated crap-fest of a language that I remember from years ago.
Currently, I'm writing my own OS for low-spec PCs based on the Sinclair Spectrum ROM. Basically, a souped-up speccy with highres gfx and enhanced sound, with a full BASIC implementation available at boot-up, just like the old 8-bits. It's progressing nicely, and is coded in pure x86 assembly.
D.
Messed around with C++ on the GP2X, porting Rick Dangerous. C++ is still the shitty, bloated crap-fest of a language that I remember from years ago.
Currently, I'm writing my own OS for low-spec PCs based on the Sinclair Spectrum ROM. Basically, a souped-up speccy with highres gfx and enhanced sound, with a full BASIC implementation available at boot-up, just like the old 8-bits. It's progressing nicely, and is coded in pure x86 assembly.
D.








