As I've stated before, Ive tried to change the buttons via the quick change controls menu, but when I attempt to save the controls under "Save Core Remap File", it doesn't save at all.
Well, it does save for me. How do you exit RetroArch after that?
As I've stated before, Ive tried to change the buttons via the quick change controls menu, but when I attempt to save the controls under "Save Core Remap File", it doesn't save at all.
I don't think it the subfolders are the issue either. I'm pretty sure the subfolders aren't true subfolders in the way you would think. For example, I believe if you have navigation setup like this:Maybe it's not the individual sub folders, but the main folder containing them? Like if you have a SNES folder on the main screen and then those four folders of 10 games each within it, it would still be treated as 40 games in one folder. So how about putting those four SNES folders directly on the main screen (i.e. removing any folders within folders)?
If this works I think it may be a retroarch thing as the majority of NES games people are adding are utilizing the stock emulator, and people are not having these major save state issues with NES games (yes, some have been reported, but not like what we're seeing with SNES).
@Cluster Great work man! I just installed 2.12 again, my FDS issues are already fixed.The fonts still messed up but I can play FDS games normally again.
Edit: The fonts are fixed, just download the updated fontfix.hmod in the github page.
@pcm720, @Cluster, @others any thoughts? Is it possible the SNES Emulator has some cache directory/folder that would be hitting the 30mb limit even when spanning across multiple "navigational folders"? As noted earlier (and in bug reports), what I've observed is I have a maximum of 18 saves allowed for SNES at the moment. If I delete a save in Navigation Folder A, I can then create a new save in Navigation Folder B. The system still has space elsewhere as I can create saves for other emulators without issue and removing games doesn't fix it.
Well, it does save for me. How do you exit RetroArch after that?
Well when I press the option to save, I get no notification, pop up or anything that it's saved. I've tried to exit Retroarch by pressing select + start again, and also by using the exit Retroarch option at the very bottom, but that quits the emulation altogether.
Under either of those scenarios, when I go back into the game from the NES gui and go to the quick start menu in Retroarch, the button settings have gone back to L and R again.
just remove the plastic cap with a screwdriver.I finally got my wii classic controller, and it seems to work well (also diagonal movements). I wonder how to plug 2 controllers the same time? any idea?
View attachment 79264
Onscreen notifications are disabled, so you won't see anything. That's how it supposed to be.
1. Load the game, enter RGUI, then go to Quick Menu —> Controls.
2. Set "User 1 (FDS) Disk Side Change" and "User 1 (FDS) Eject Disk" to the keys you want
3. Press "Save Core Remap File"
4. Get back to the main menu of RGUI and Quit RetroArch
This works for me, and should work for you, too
I started a HELP/FAQ for this little device here:
https://gbatemp.net/threads/nesc-faq-troubleshooting-for-hacking-nes-classic.462069/
Please feel free to contribute to it! Reading this thread alone is becoming too confusing...
You should get extension cables, they will take away from that protection clip that is on it. I think that might be easiest without having to dismantle it.I finally got my wii classic controller, and it seems to work well (also diagonal movements). I wonder how to plug 2 controllers the same time? any idea?
View attachment 79264
I finally got my wii classic controller, and it seems to work well (also diagonal movements). I wonder how to plug 2 controllers the same time? any idea?
View attachment 79264
I can't find a mame hmod anywhere (like 2003 or 2012), is there one? I have an itching to fire up some old school ms. pac-man (arcade). I've seen retroarch cores for these, but I don't know how to make it into an hmod.
