Great. Can we expect future update of this port aswell, as GZdoom is updated? Esp important with some mods like Project brutality.New release. Based on latest upstream GZDoom (4.5.0/4.6.0-pre), should be no more 12.0 memes.
Great. Can we expect future update of this port aswell, as GZdoom is updated? Esp important with some mods like Project brutality.New release. Based on latest upstream GZDoom (4.5.0/4.6.0-pre), should be no more 12.0 memes.
Loading stuff from SD card is generally slow. Especially if you're loading a fuckhuge badly designed mod.Is it known what's behind the startup delay?
Thank you for regularly coming back and updating your stuff. Its always appreciated. Gzdoom in particular a lot of modders new mods will only work on the latest version they built the mods with.New release, based on 4.7.1.
Download link in the OP.
This means the GLES2 renderer is now available. Using it instead of the original GL renderer might increase performance at the cost of some graphics effects not functioning. This is also the default setting if you use the config file from the new release, otherwise you can switch to it in the Display options (or Set video mode menu).
Loading stuff from SD card is generally slow. Especially if you're loading a fuckhuge badly designed mod.
Thanks alot for the update!!New release, based on 4.7.1.
Download link in the OP.
This means the GLES2 renderer is now available. Using it instead of the original GL renderer might increase performance at the cost of some graphics effects not functioning. This is also the default setting if you use the config file from the new release, otherwise you can switch to it in the Display options (or Set video mode menu).
Loading stuff from SD card is generally slow. Especially if you're loading a fuckhuge badly designed mod.
do you mean being able to aim vertically?Thanks for the update, but somehow I can't seem to disable mouselook no matter what options I try.
I turn off mouselook in the option but it's still there
Yes, Doom isn't meant to have free look.do you mean being able to aim vertically?
Options > controller options > switch controller > axis 4 looking up/down
That didn't work in verion 0.8 for some reason, but disabling "Options > controller options > switch controller > axis 4 looking up/down" worked.You can disable free look by changing either Gameplay options -> Allow freelook or Mouse options -> Always mouselook, though I don't know if the latter has any effects for joysticks.
Against Doomanity.Freelook and jumping are crimes
Thank you, testing nowYes. Either replace soundfonts/gzdoom.sf2 with your soundfont or change the path to it in gzdoom.ini, then make sure MIDI Device is set to FluidSynth in the Sound Options.