Hello.
Can anyone post a guide for how to convert PSX games that use CDDA audio?
For example, I want Rage Racer. When I convert it to a normal Eboot file there is no in-game music due to the fact that the game stores the music as actual audio files.
I read a guide that asked me to convert the image file to Clone CD format (.CCD) and then put the .CCD file and the image file in the same folder and convert it to Eboot using the same steps given here.
Can anyone confirm this works or give the steps for coverting PSX games that use CDDA as Eboot files with the actual in-game music?
Many thanks.
ianwuk
Can anyone post a guide for how to convert PSX games that use CDDA audio?
For example, I want Rage Racer. When I convert it to a normal Eboot file there is no in-game music due to the fact that the game stores the music as actual audio files.
I read a guide that asked me to convert the image file to Clone CD format (.CCD) and then put the .CCD file and the image file in the same folder and convert it to Eboot using the same steps given here.
Can anyone confirm this works or give the steps for coverting PSX games that use CDDA as Eboot files with the actual in-game music?
Many thanks.
ianwuk