Hacking [Guide] Replace Zelda SS Textures and Models

fiveighteen

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How can this be done.since this user is no longer active.
AFAIK, using Riivolution requires you to to create a directory that follows the game's ISO. The game ID for Skyward Sword is SOUE01 (for NTSC). Look over the [Patch Templates] and [Patch Format] notes from the [Riivolution WiiBrew page].

If you were asking specifically about the Twilight Princess re-texture, I'm not sure that ever happened.
 

skilarbabcock

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It's going too soon.

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We just need to find out how. So, say we have the whole texture pack in a folder called "my stuff" how would we write the XML? What what we choose to replace in the disc to the stuff in my stuff?

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Also, the game ID for twilight princess is RZDE or RZDE01
 

Skilarbabcock74193

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You can just extract them from the game and load them with BrawlBox.
My computer can't do that. I can however use it to set up Riivolution.

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I also have no way to get the ISO. My computer doesn't have a disc drive and looking on the internet has yielded no results. I don't now how to extract them either. And from dolphin, if I had someone get them from there, wouldn't have the name that they would inside the game. I was asking if someone could extract them for me :/
 

GreyWolf

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My computer can't do that. I can however use it to set up Riivolution.

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I also have no way to get the ISO. My computer doesn't have a disc drive and looking on the internet has yielded no results. I don't now how to extract them either. And from dolphin, if I had someone get them from there, wouldn't have the name that they would inside the game. I was asking if someone could extract them for me :/

Just use CleanRip and rip the game yourself. Nobody here can legally post content from the disc for you.
 

fiveighteen

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The thread says textures and Models
:huh: Touche... Don't ask me what 2011 me was doing. I know I never replaced a model though.

Maybe it has to due with "- BrawlBox 0.65 - Supports .DAE model exporting, .BRSAR audio editing (don't use for replacement)". I'm sure there is a newer BrawlBox out now that might allow even more.
 
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NTGamerGod77

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281vasl.png


[0] Requirements:
- WiiScrubber 1.40 (MakeKeyBin.exe for the necessary keys)
- SZS Modifier
- LZ11.bat with DSDecmp (Keep both in the same folder as the file you're working with)
- An image-editing program that can open/save PNG
- The Legend of Zelda: Skyward Sword ISO (do NOT ask for it here)
*NOTE: It's recommended that you make a copy of the ISO and change the ID for the one you're going to edit, since replacing some files tends to cause the game to crash.

Additional/Optional Tools for Editing:
- xdelta and .bat patcher - Create a patch/patch files to use yourself
- Kantilan's brresviewer 1.2 - View BRRES files
- BrawlBox 0.65 - Supports .DAE model exporting, .BRSAR audio editing (don't use for replacement)

[1] Extracting & Decompressing the File:
*NOTE: Only ObjectPack.arc.LZ needs to be decompressed. All other arc's can just be opened with SZS Modifier

Open WiiScrubber and load The Legend of Zelda: Skyward Sword.iso
(must have key.bin in the same folder as WiiScrubber)
Open the Object subtree and right-click, Extract ObjectPack.arc.LZ

Drag ObjectPack.arc.LZ to LZ11.bat
Type 0 and hit enter to decompress (the original file is replaced with the decompressed file)

[2] Extracting the Image:
Open SZS Modifier
Click File, Open, and choose ObjectPack.arc.LZ (You will have to change the filetype box to "All Files (*.*)" to see it)
Open the two subtrees, then choose an arc to export (In this guide I will use Alink.arc, where Link's textures are stored)
Right click Alink.arc and click Export Raw Data..
Type Alink.arc and hit Save

Still in SZS Modifier, click File, Open
Choose Alink.arc
Open the two subtrees, then to edit a texture, open the texture subtree.
Click on a texture to preview it
Double click the preview image to open the Texture Edit window
Click File, Export
Type the name of the texture and click Save.

Open the image in your graphics editing program and edit away...

[3] Replacing the Image:
(This is basically just going to go backwards)

In the SZS Modifier Texture Edit window click File, Import
Choose the edited PNG and click Save

In the main SZS Modifier window, click File, Save
Then click File, Open
Choose ObjectPack.arc.LZ
Open the two subtrees and right click on Alink.arc
Click Import Raw Data.. and choose Alink.arc
Click File, Save (Close SZS Modifier)


[4] Compressing & Replacing the File:
*NOTE: Only ObjectPack.arc.LZ needs to be recompressed. All other .arc's can just be replaced in the ISO.

Drag ObjectPack.arc.LZ to LZ11.exe
Type 1 and hit enter to compress (the decompressed file is replaced with the compressed file)
*Note: Compressing ObjectPack.arc.LZ takes around 4 minutes

In WiiScrubber, right click ObjectPack.arc.LZ and click Replace
It will reparse the ISO and then you're done!
______________________________________________________________________

Files that need to be decompressed:
- ObjectPack.arc.LZ
- *.brresC (from PLCompItem.arc)

______________________________________________________________________

Texture/Image Mods:

Map and Title Wii Strap Screens
4fx542.png
16gbc00.png


Created By: Summersett
ARC Edited: /US/Layout/strapU.arc
[Download Patch]
Ho-oh Loftwing
2heiov5.jpg
ljo9c.jpg


Created By: Summersett
ARC Edited: /Object/ObjectPack.arc.LZ/Bird_Link.arc
[Download Patch]
Dark Loftwing
978dna.jpg


Created By: Errorjack
ARC Edited: /Object/ObjectPack.arc.LZ/Bird_Link.arc
[Download Game Patch]
Dark Link v2
dy6dkx.jpg


Created By: Errorjack
ARC Edited: /Object/ObjectPack.arc.LZ/Alink.arc
[Download Game Patch]
[Download Demo Patch]

Can anyone tell me how I go about replacing the ingame music?
 

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Can anyone tell me how I go about replacing the ingame music?
ss bgm.PNG
The files in the screenshot are all BRSTMs. You can make your own BRSTMs with BrawlBox, or download some from Smash Custom Music. After you have all the music that you want, then just rename each file to the name of its corresponding file that you want to replace.
 
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NTGamerGod77

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The files in the screenshot are all BRSTMs. You can make your own BRSTMs with BrawlBox, or download some from Smash Custom Music. After you have all the music that you want, then just rename each file to the name of its corresponding file that you want to replace.
Which one is the song known as "The Sky"? I want to replace that one.(Sky Overworld music) NVM Found it. The song seems to keep cutting off
...
 
Last edited by NTGamerGod77,

Ender37

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I can't get SZS Modifier to recognize ObjectPack.arc.LZ. I think it's because I didn't decompress it, due to WiiScrubber not reading the ISO properly. Instead I just extracted as is from Dolphin. I would put a screenshot here, but I can't seem to insert images successful (it could be cuz I'm new, but it's broken in the preview too). WiiScrubber looks like this:

WII DISC
Partition:0 - UPDATE (0) (BAD)
Partition:1 - DATA (0) (BAD)

The logging alternates between Empty Content and Marked Content. Any help?
 

GreyWolf

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I'm assuming bad in WiiScrubber means the same thing it does in WIT: the partition does not match its SHA1 hash. It means they're bad.
 

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