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Discussion in 'PS4 - Games & Content' started by 206, Aug 27, 2013.
Will multi player graphics on COD for ps4 be that much better then the PS3?
Most pros turn down the graphics settings in games because it makes them more competitive anyway.
Where did the $500 figure come from?
Also, No. CoD ghosts is running on the same engine from Call of Duty Modern Warfare 1. It's just tweaked a little bit.
i turn down graphics in games for more fps and easier to see models
i play counter strike competitively
also, lol buying console for graphics
casul pleb go back to ign
That's like saying "Half-Life" ran on the same engine as "Quake" did - it was just tweaked a little.
"Modern Warfare" ran on IW Engine 3.0, "Ghost" runs on a new version of the engine based on MW3's engine, which in turn was based on IW Engine 4.0. The current revisions of IW have little in common with the early ones. As for the features available only on Next Gen systems, one of them is going to be Tessellation so smoother surfaces are to be expected.
IW Engine Changelog
Who plays COD anyways?
Apparently loads of people.
Enough for Activision to make a shit-ton of $$$
I don't know how to respond to that.
Don't judge a game by its community - judge it by whether it's a good game or not, and the "Call of Duty" series are certainly good games.
90% of the worlds 11-12 year old population abouts.
Doesn't really matter what you judge CoD by.
It's still terrible.
I dont think they will be right away. Usually the best game graphically are ones that game (heh heh) the system and use clever techniques to get the most out of the console or come very close to the end of the console's life, when devs know and understand how the beast works.
Why? I know, one-word post, but still. Why?