Ghostbusters Wii - New Screens

Discussion in 'User Submitted News' started by Hadrian, Dec 2, 2008.

Dec 2, 2008
  1. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    [​IMG]

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    I'm still glad that the Wii version is more cartoony and that the developers aren't just doing a scaled down version of the bigger versions. Even though for me I'll play the 360 version first, and then Wii and then DS (last I heard the DS version was a management sim, which sounds cool for some reason) it means I'm gonna get 3 different GB games within a month. [​IMG]

    My problem is that in the screens you play some blonde haired chap...Bill Murray isn't anywhere to be seen DESPITE the fact that he is actually doing voices for it, I don't want to play some generic guy. [​IMG]

    Also recently announced is that Atari are releasing this in Europe in June for Wii/PS3/PS2/DS/360 & PC. Rest assured I'll have a 360 or a beefy PC by then.
     
  2. Agjsdfd

    Member Agjsdfd My title

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    The first one reminds me of something...
    Not bad [​IMG]
     
  3. WildWon

    Former Staff WildWon EXTERMINATE!

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    I cannot WAIT for this game. And its coming out on the three systems i play... and they're all different versions!!! WOO! I'll be looking forward to playing all 3.

    I really need to post pics of a few halloweens back... my cousin is a HUGE GB fan (has at least 3 of every two released, most still in packaging w/ one of each out for standing purposes and almost...if not all... any GB merch you can find. Including, but not limited to, the metal pepsi caps from japan from the late 80's. Hes a freak) and he made multiple costumes (jumpsuits, pads, proton packs, batons, traps, PKE meters, etc etc) and a group of us dressed up to go to a haunted house/hay-ride. It was great fun, and his costumes are very well made.
     
  4. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    There is a hands on on the Wii, 360 & DS versions.

    "Releasing in June 2009 (and just in time for the 20th anniversary of the original film), Ghostbusters will be arriving on the Nintendo DS, Wii, Xbox 360 and PlayStation 3. All three of which share the same content so regardless of which version you settle with, rest assured, you'll hear Ray Parker Jr's original theme song, which is not to be confused with Mistah Fab or DJ Yoshitaka of Beatmania fame. Heck, on the Nintendo DS there's even a button dedicated to playing it during driving sequences, as if you'd ever roll without it.

    Our time with the three versions of Ghostbusters was regulated to the library chapter of the game, which gave us the perfect setting for comparing the similar content. While everything from the scenarios and script are the same across all platforms, the ways in which they're conveyed are quite different. More so the Nintendo DS rendition of Ghostbusters, as unlike its console siblings, it swaps the 3-D action for a top-down viewpoint, and a gameplay mechanic quite similar to the PC classic, Cannon Fodder, which is to say there's a lot more shooting to be had. The handheld version also places a heavier emphasis on squad mechanics as most of your time will be spent controlling the ghost catching trio of Ray Stantz (Dan Aykroyd), Egon Spengler (Harol Ramis) and Peter Venkman (Bill Murray), as you hunt for new parts to upgrade your equipment.

    Stepping up to the Nintendo Wii brings us closer to the fully realized vision of a "Ghostbusters III" in videogame form, albeit, with condensed graphics. Traversing through the library in both the Wii and Xbox 360 versions of the game is largely the same, including the running dialogue (voiced by the original actors), though definitely a bit sillier looking due to the Wii's cartoon-styled visuals. Catching ghosts is quite similar regardless of which version you take on, with a wrangling mechanic that plays almost like a simplified fishing title, with lots of pulling and pushing around of the ghosts until they're locked tight into the trapper. While I'm not particularly fond of the typical Wii motion controls, I have to admit, tossing the nunchuk under-handed to throw out the trap does tend to invoke a case of the nerd giggles.

    Ghostbusters truly shines on the Xbox 360 and PlayStation 3 platforms, however, with the expanded visuals bringing the world to life. The journey through the library, which we had already done twice over, felt like a whole new experience with dozens of books flying off the shelves, pages littering the air and ceilings near collapsing in our attempts to reign in the ghosts. The most impressive feature on the Xbox and PlayStation versions of Ghostbusters is the proton pack itself, which encases the entire interface into one fancy package, freeing the screen of menu clutter and packing an additional piece of eye candy to boot.

    Overall, Ghostbusters is looking to present an extremely accurate depiction of what you see in the films, much to the chagrin of a few of my fellow critics, to which I must ask, what does one expect from a Ghostbusters videogame? Your team wanders about a spooky setting, utilizing various gadgets to hunt your prey, Aykroyd, Ramis and Murray fill the gaps with an endless string of witty banter, and then you fire lasers at ghosts until you can shove them in a tiny contraption, much like the films. It was never about over-the-top, non-stop action, but about a bunch of slick-tongued, middle-aged men with backpacks who fight specters and make with the laughs. This isn't for the Gears of War or Ninja Gaiden or whatever fans, it's for those who have waited twenty years to see their favorite characters once more and for them this will be love all over again."

    Nice to hear more of the DS version...Cannon Fodder style ftw! I hope to see some screens for that version.
     
  5. p1ngpong

    Supervisor p1ngpong Legit Boss Harold

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    Those screens look awesome! I love the cartoony style! [​IMG]
     
  6. Jundeezy

    Member Jundeezy GBAtemp Regular

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    Is it bad that I didn't know there was a Ghostbusters Wii coming out? I guess I haven't been keeping up, these screens look awesome.

    Agreed with the cartoony style. Like it a lot.
     
  7. Banger

    Member Banger Me > | | < You ..Wanna Line dance?

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    My guess is the game will fail, although the wii version might pretty fun with kicking some ghost ass.
     
  8. Xta Large

    Member Xta Large GBAtemp Regular

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    I love the style, though it doesn't look like they're making the most out of the hardware. *sigh* That's to be expected at this point, though... it's a shame we, as Wii owners, can't have the best of both worlds (games with fun gameplay and good graphics to boot). I guess I'll have to give it a shot when it hits shelves.
     

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