Hacking ROM Hack Getting mods on Don't Starve Together (Switch)?

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KirbyKing

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Files related to mods are still present in the ROMFs of Don't Starve Together (as of 1.15.0). I have tried to activate them to no avail, with some of my attempts being documented below. Is it possible to get mods from a source like Steam Workshop working on the switch port?

It seems like getting mods on Don't Starve (solo) has been documented.

Attempts:

Putting a mod's folder into atmosphere/contents/010090100E334000/romfs/mods does not show any differences.

Putting the contents of a mod's folder into atmosphere/contents/010090100E334000/romfs freezes the game on the first loading screen (with the still image of Wilson and Willow).

Dumping scripts/main.lua, editing main.lua to add "MODS_ENABLED = true" (see below) results in the game crashing after pressing A at the title screen.

CAN_USE_DBUI = CHEATS_ENABLED and PLATFORM == "WIN32_STEAM" SOUNDDEBUG_ENABLED = false MODS_ENABLED = true SOUNDDEBUGUI_ENABLED = false WORLDSTATEDEBUG_ENABLED = false

For these attempts, I used Show Me (Origin).
 
Stuck on the same problem as well. Have you found any solution?
Sadly no. It seems like the switch port has so many specific changes that are different from the PC edition, making the process of getting a mod menu way more complex. Furthermore, it seems like manually enabling mods for a server like on a PC does not work either.

The game is scripted in Lua, so maybe it’s possible to create or enable a mod menu that is not derivative of the PC edition.
 

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