Homebrew Genplus GX 1.7.0

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Master System and Game Gear working fine for me, just like before.
Tested Snatcher and it works, the justifier is detected on startup if you enable it manually in controller settings but i couldn't test if it works.
Tested a few FMV games as well (aaah Night Trap). Wow, i did not remember they were looking so grainy... interlaced mode helps a little but damn
 
While everything for me seems to work perfectly,I have some weird issues.
Road Avenger,Dune,Mansion of Hidden Souls and Time Gal display the message "Unable to open CD BIOS".
Any other game works fine.Any ideas?
 
I see no mention about 32x in the changelog so i'd assume it doesn't

While everything for me seems to work perfectly,I have some weird issues.
Road Avenger,Dune,Mansion of Hidden Souls and Time Gal display the message "Unable to open CD BIOS".
Any other game works fine.Any ideas?

You need a bios for each 3 regions as sega cd games were region locked. You are probably missing one, afaik those are PAL games so it should be the european model bios.
 
It's about time this showed up, especailly after trying out one of the SVN revisions which I found. :)
shame it's broken....
what do you mean it's broken? :/ You need the bios to play Sega CD Games.
Mega drive and Mega cd works perfectly. i'ts the game gear, master system, sg 1000 that won't load anymore.
Same stup as before, but I'm using component cables, maybe there lies a problem....
1.6 work fine though....

I'll try the uncompressed dol, maybe it's a forwarder isseu...

EDIT: Seems the auto harwaresystem selection does not work.
I have to set the HW manually for the roms to work.

EDIT2: No way in hell I'm getting this to work the way it should.
It's like the hardware is'nt switched upon loading a different kind of rom.....
 
I see no mention about 32x in the changelog so i'd assume it doesn't

While everything for me seems to work perfectly,I have some weird issues.
Road Avenger,Dune,Mansion of Hidden Souls and Time Gal display the message "Unable to open CD BIOS".
Any other game works fine.Any ideas?

You need a bios for each 3 regions as sega cd games were region locked. You are probably missing one, afaik those are PAL games so it should be the european model bios.
Thanks for your answer! I will try again!
 
I can't seem to load any roms now. It just says "Cannot Open directory"

Ah: Needed to change "Rom Device" to usb in the settings.
 
In my case the app is'nt shown in the HBC...
Master system games I can only boot by setting hardware manually to SMSII.
 
me too, i have bin images without cue file and they load fine
for others, seems like you can load either the cue or bin files, they both end booting the game the same way but cue file is definitively not needed since audio files are not supported.
 
If standard iso files work, I'll just convert my bin/cue into an ISO. Its nicer to have 1 file per game.

I really wish they would add zip or 7z support. I know the cd isos are larger then the other roms but it saves space and makes it easier to use rom managers like clrmamepro.
 
me too, i have bin images without cue file and they load fine
for others, seems like you can load either the cue or bin files, they both end booting the game the same way but cue file is definitively not needed since audio files are not supported.

Sega/Mega CD audio will be supported eventually, as stated in the release notes. But I honestly thought Eke-eke stated Sega CD emulation to be very low priority. Glad I was wrong.
 
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xml file will be fixed. current file makes the app not show in hbc.
Games like sylpheed have working audio! ( technically not cd audio...)
 
I haven't tried this yet but excellent news! I'm very glad that all the recent MD and SMS dumps are supported as well as Final Fight CD! I'm a happy chappy. :)
 
me too, i have bin images without cue file and they load fine
for others, seems like you can load either the cue or bin files, they both end booting the game the same way but cue file is definitively not needed since audio files are not supported.

Sega/Mega CD audio will be supported eventually, as stated in the release notes. But I honestly thought Eke-eke stated Sega CD emulation to be very low priority. Glad I was wrong.

Don't recall him stating Sega CD emulation being a low priority, just that he wanted to use his own code rather than port someone elses. I'm certain he has said 32X is low because he felt it would be either too hard or impossible on the Wii, but knowing it we will probably see that in the next release :P (half joking there before anyone gets excited)
 

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