Have you read what you quoted, or do you only extrapolate what is convenient for you to refute? I was referring above all to the DSi XL, where GBA games appear excessively coarse, pixelated, angular, boxy (what other adjective could I use to explain myself?) and certainly a simple bilinear filtering, already supported by the hardware, would significantly improve the visual impact. Could anyone who owns this model and has played GBA games with it tell me their opinion?
Anyway no one will be forced to use the filter, but it would be available as an option for those who deem it necessary based on the DS model and game in question.