Im sorry i know i posted this in hacking and homebrew, but i this i think is a better suited forum. Dont kill me pls.
So im trying to make gba games in cia format, and it works for the most part. It successfully runs, but i cant get the game to save. When i generate the footer, sure the gbatool advance gives me some info on the game, but i still dont know the memory config, or whether eeprom v122 applies to save type, save chip manufacturer, or both. Also i've made 3 cias each with memory config 1, 2, and 3 and they all dont work. If anyone wants to help test this outspecifically im testing this with supermonkeyball jr, one of the most underrated gba games.
So im trying to make gba games in cia format, and it works for the most part. It successfully runs, but i cant get the game to save. When i generate the footer, sure the gbatool advance gives me some info on the game, but i still dont know the memory config, or whether eeprom v122 applies to save type, save chip manufacturer, or both. Also i've made 3 cias each with memory config 1, 2, and 3 and they all dont work. If anyone wants to help test this outspecifically im testing this with supermonkeyball jr, one of the most underrated gba games.






