1. Bridgeman

    OP Bridgeman Member
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    Hello, I gave this program a shot since I wanted some cheats for Pokemon Fire Red.

    However, the trainer menu isn't working properly.

    I've enabled the patches "trainer", "enable / disable", and I've enabled "trainer menu".
    In the "menu text" field I put "Pokemon Fire Red Trainer".

    I've entered the cheat codes like so:

    Cheap PokeMart
    3C25A344 FD8F451C
    AD86124F 2823D8DA

    Shiny Pokemon
    39584B19 D80CC66A
    CE71B3D3 1F6A85FB
    198DF179 5413C867
    73ECB8A0 BDD8B251
    D5AFFB37 6855972C
    73ECB8A0 BDD8B251

    Walk Through Walls
    509197D3 542975F4
    78DA95DF 44018CB4

    The problem: The game boots up, I see the trainer menu, but I don't see any cheats. I can see the selection bar but there's no cheats to select, just an empty list. How do I make the cheats show up?
     
  2. falconcrest

    falconcrest GBAtemp Fan
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    those codes appear to be action replay-as far as I can see gbaatm supports only cb/gsv3 or raw(vba) codes and I just tried arcrypt on those codes and it would not convert them.Only 1 code I have tried works fine and that is;
    Infinite PP
    42023C08 6363
    00000002 0002
     
  3. falconcrest

    falconcrest GBAtemp Fan
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    Also try all of these settings;
    Patches - Trainer
    Enabled at Start - Yes
    Trainer Menu - enabled
    Execute every 255 cycles
    VBLANK check - disabled
    RAM to use 0x3007FA0
    Code type - Codebreaker/GS v3
     
  4. Bridgeman

    OP Bridgeman Member
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    I thought those were codebreaker, I got them off Neoseeker... Do you know a place to get legit codebreaker / gameshark codes for GBA games that will work with GBAATM?
     
  5. Rydian

    Rydian Resident Furvert™
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  6. Bridgeman

    OP Bridgeman Member
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    It seems to be working now, thank you. But just one more question, is it possible to access the trainer menu during gameplay, or does it only show up before the game starts?
     
  7. Rydian

    Rydian Resident Furvert™
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    From all the times I've messed with patched-in trainer menus (SNES, GBC, and GBA), it's always been run-once.
     
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