Mobile processors are weaker than desktop processors in order to produce less heat and run off a battery. In addition, and processors for systems like this tend to be a bit limited since they're not going to try to run everything under the sun.
kotsumu said:Sorry, I don't believe that 3DS will be able to run a PSX emulator.
I'm bored in class so explaining my reasoning will kill sometime. Don't read this if it'll waste your time.
The reason why emulators such as SNES, GBA, N64 or DS is possible in certain platforms. It's because the computing power of what ever we are emulating with is exponentially powerful than that of their predecessor.
Think about it in a theoretical concept. Let us say that a PSX has a computing power of 3 and our current technology allows us to have a computing power of 15. Since the system emulating need to have a exponentially powerful computing power, we will say that the theoretical minimum requirement in order to emulate a PSX is 3^2 = 9. We are therefore able to emulate a PSX with our current system.
Now let us assume what you said is true, that a 3DS is more powerful than a PSX. Of course 3DS does not have as much computational power as our best systems right now, so lets give it a good 8 rating, well above the PSX. However, remember that the required computing power of PSX is 3^2 = 9, thus 3DS fails to fall withing the requirements.
If computing power increases linearly, as statistics have shown, our technology cannot catch up with the increase in the requirement of computing power in order to emulate such systems. Our computational power will increase from 15 then 17,19,21 and so on...While the systems developed from our current technology will increase like that of a 3DS from 8,10,12,14 and so on. Our requirement will be increasing from 8^2,10^2,12^2,14^2....
and blah blah blah, got lazy XD
Since the 3DS has been released already, why don't we know the specs? Is the hardware too hard to identify in the handheld? Sorry, it's just that I'm still not sure why the full specs haven't been released yet.Rydian said:I wasn't aware we knew how powerful the 3DS was...doyama said:The GP2X at 500MHz is at least 2-4x more powerful than the 3DS.
is there not a way to remove the processor and run benchmark test on it?koji2009 said:The problem is that it's a custom ARM processor... Since ARM is an open standard anyone can take the designs and then make a custom processor, setting their own speed, cache, feature set, etc.
The only thing we know for a fact about this custom ARM is that... well... it's an ARM processor. That and that it's got a PICA200 chip of some make integrated into it.
The only way we'll ever find out exactly it features is if we get ahold of an official Nintendo Spec sheet or an SDK or someone takes the chip apart and uses an electron microscope on it.
koji2009 said:The SNES has a 3.58mhz processor... My 400mhz desktop at the time couldn't emulate it at full speed (well, full game speed but not 60fps). That's far more than exponential. Indeed the SAME 400mhz computer could emulate an N64 with mario 64, 400mhz is not exponentially higher than 98mhz proceesor.
Zarxrax said:koji2009 said:The SNES has a 3.58mhz processor... My 400mhz desktop at the time couldn't emulate it at full speed (well, full game speed but not 60fps). That's far more than exponential. Indeed the SAME 400mhz computer could emulate an N64 with mario 64, 400mhz is not exponentially higher than 98mhz proceesor.
What? Your PC could run an N64 emulator but not SNES? That sounds more like user error to me
I was running SNES games at full speed on a 166mhz processor in the late 1990's.