Formats you use the most?

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JuanMena

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What weird, or "open formats" do you use?
Been having a hard time understanding why people would use .ogg over any other "standard" format like .mp3 or .png.
Then i'm having a really hard time believing .webp is "standard' when it's so fricking broken and useless and only readable by a handful of programs.

Like, why .ogg is "fine" when you need codecs AND extra software... but .webp is "wrong" when you need extra software just to open a fucking picture.

I for instance prefer:
- png
- tiff
- mp3
- jpeg

The rest are meh.

But curious about y'all.
 
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I use whatever format the media arrives in and I never have problems with any of them (apart from .webp not being supported by MS Publisher, but that's easy enough to work around)
 
1766517440977.png
 
Same but instead of .tiff sometimes i just make animated .gif plus .aac in case to extract directly from youtube .mp4 vids a music tracks to sansa clip. I wonder who still watch anything in .rm or .rmvb
 
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Used as of this year are .7z, .flac, .mp3, and .wav - all of which for file transfer and making a music library for myself.

One image format that I wished should go is WEBP because they're not cross-compatible with older systems, not to mention it's rarely used for photos except the internet.
 
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I love common, open-source/container and lossless formats.

MKV for flexibility and archiving videos.
PNG for lossless photos with transparency.
FLAC for lossless audio.
CHD for lossless music CD compression.
7z for lossless file compression.

Disk space is cheap, so I'll take high-quality lossless files over compressed+lossy trash any day of the week.
 
Last edited by Jayro,
CHD
love it, use it all the time.
EDIT: For compressing videogame disc-media for emulation and RVZ for GC/Wii.
 
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.NEF hands down.
And absolutely .exe over fucking Steam .url's.......

,webp is the dumbest damn thing ever and does nothing over web-optimized jpegs.
Yeah, .webp (and .webm by extension) are just container formats, like MKV that hold other files inside.
 
What weird, or "open formats" do you use?
Been having a hard time understanding why people would use .ogg over any other "standard" format like .mp3 or .png.
Then i'm having a really hard time believing .webp is "standard' when it's so fricking broken and useless and only readable by a handful of programs.

Like, why .ogg is "fine" when you need codecs AND extra software... but .webp is "wrong" when you need extra software just to open a fucking picture.

I for instance prefer:
- png
- tiff
- mp3
- jpeg

The rest are meh.

But curious about y'all.

I suspect most OGG Vorbis users were using it because it's FOSS, especially commercial users from back when MP3 required royalties.

Fun fact, the reason why Portal 2's music folder on PC is so large is because Source doesn't support looping audio with MP3, so they had to use wav. I only know this from when I looked into looped audio on source years ago.
 
Like, why .ogg is "fine" when you need codecs AND extra software... but .webp is "wrong" when you need extra software just to open a fucking picture.

On Linux or something? Because Win11 opens .webp images with several built in apps. Paint, Photos, Edge, Media Player, not sure what else.
 
MKV for video
FLAC for music.
JPEG for pictures, mosly cover art for flac.
IMG for SD/SSD 1:1 image backups use for my Raspberry Pi projects.
 
Last edited by DaFixer,
What weird, or "open formats" do you use?
Been having a hard time understanding why people would use .ogg over any other "standard" format like .mp3 or .png.
Then i'm having a really hard time believing .webp is "standard' when it's so fricking broken and useless and only readable by a handful of programs.

Like, why .ogg is "fine" when you need codecs AND extra software... but .webp is "wrong" when you need extra software just to open a fucking picture.

I for instance prefer:
- png
- tiff
- mp3
- jpeg

The rest are meh.

But curious about y'all.
* Ogg Vorbis has been used extensively in the video games publishing industry. Better quality for the same file size. Saves companies licensing costs too (or at least it used to, I don't know what the situation is now with MP3/AAC). Can't beat superior and license-free.
* FLAC is used here for lossless things, such as encoding CDs. The best format too, I think.
* MKV is the most advanced video container format that I have used.
* LibreOffice, GIMP, Krita, Blender, kdenlive, Handbrake, etc. are all open-source apps which (nearly) always save in open formats if that's what you want.
 

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