FlashMe Versions

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rehhack

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I'm doing a bit of a deep dive into the history of early Nintendo DS homebrew and custom firmwares. I'm really interested in FlashMe, but it's getting harder to find clear archive information about its entire release history.

Could anyone help me map out all the existing versions of FlashMe from the very first release to the final one, and explain the key differences between them?

Specifically, I’d love to know:
1. What exactly changed between the early versions (like v1, v2, v3, v4)
2. How dangerous were the earliest versions (v1-v4) regarding the Mario Kart DS Wi-Fi brick issue?
3. Are there any rare or region-specific revisions that weren't widely documented?

If anyone has old changelogs, readme files, or just remembers the scene back in 2005-2007, I would greatly appreciate your insights!

Thanks in advance!
 
Last edited by rehhack,
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If you don't mind using AI, use Claude to reverse-engineer it. He'll most likely explain all the differences between the various versions to you in less than 30 minutes.
Unfortunately, neural networks often hallucinate... I’ve tried using neural networks (including Claude), but sometimes they provide completely unreliable information.
 
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The ol Pocketheaven wiki has some snippets
https://web.archive.org/web/20060206015514/http://wiki.pocketheaven.com/FlashMe

And from there I found the old official site, maybe if you go through the history there on archive.org you could find more version info
https://web.archive.org/web/20060216152510/http://ds.gcdev.com/dsfirmware/
Thanks! There’s some information there that I wasn’t aware of yet! Although, since I started this thread, I’ve done some research on FlashMe and have learned a bit about its history...
 
I did recover a bodged flashme install: I bricked it. But booting the ds after swapping the wifi chip from another ds, hotswapping it with the faulty one and then loading flashme did the trick. I still have a passme v1.4 laying around btw.
 
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Post automatically merged:

I did recover a bodged flashme install: I bricked it. But booting the ds after swapping the wifi chip from another ds, hotswapping it with the faulty one and then loading flashme did the trick. I still have a passme v1.4 laying around btw.
It’s cool that you were able to fix one DS using another! And regarding PassMe... I’d like to learn more about that too (if you happen to know anything). I’ve often seen photos of PassMe versions 1.4 and 1.5, but I’ve never come across versions 1.0–1.3 (if they even exist)—do you happen to know anything about them?
 
Last edited by rehhack,
I did recover a bodged flashme install: I bricked it. But booting the ds after swapping the wifi chip from another ds, hotswapping it with the faulty one and then loading flashme did the trick. I still have a passme v1.4 laying around btw.
Just note that swapping the Wi-Fi chip will break wireless communication with games. You need to copy data from hexadecimal range 0x2A to 0x1FF from your original DS firmware and overwrite part of the data in the new firmware of the replacement Wi-Fi card to still use it.
 
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Hello everyone!

If you're looking for the final releases, I put together the FlashMe v8a Builder repository, which compiles all the latest and most up-to-date versions.

Also, the latest GodMode9i Action build can help you identify both your DS firmware version and which version of FlashMe you currently have installed.
Not a bad program! I might suggest adding the option to install older versions of FlashMe as well. As for identifying the firmware version and the FlashMe version... I’ve always found it more convenient to check that using noflashme.
 
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Darn, I'm late to the punch. Titney already linked the archived PHWiki page, and man... Going through a few of those pages brought back some memories. I could have sworn there was a more detailed changelog of FlashMe versions on there, but I think I'm confusing it with the DS firmware where you'd eject a DS game while in Pictochat to see what color the screen turned. DS firmware versions 1-3 could use the original PassMe and WifiMe then v4+ needed a PassMe2 or eventually a NoPass device, while FlashMe ended up being its own thing. I wish the PocketHeaven forums had been archived like some of the GBADev forum threads were, as I feel a lot of good info was lost to time there.
 
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