There's a greenhouse bug involved with the Beta 3 editor? Never knew that. Also, there's a NG+ Renown bug? That's also news to me.
What does this "Influencer" do? What are these new facilities?
Yeah, the one linked in the main post has a bug with the journal
and greenhouse in NG+ for whatever reason. People knew about the journal, but the greenhouse is less known. Basically it always puts you on the lowest possible crop yield level, even on good harvest days / with good cultivation methods. It's annoying, but circumventable if you edit your storehouse inventory. The NG+ renown bug... I'm not sure how or why it happens, but I've had (and seen several other people mention) several NG+ runs where I start, before any editing whatsoever, with 899,999 renown. More than enough to do anything you could possibly need, and then some.
The Influencer unlocks facilities that either aren't open by default or are but aren't fully-featured by default in exchange for renown. So far he can upgrade the main renown store in Abyss, (which takes it from being a place where you can exchange storehouse items for renown to being a place where you can also spend your renown on weapons, items, etc -- that store is also where you get the new Abyss seals from that let you get the four new classes), the bar area (which brings in an NPC who rates your units growth since recruitment), and the scrap heap, which spawns random weapons in varying states of disrepair every month. He also has two other options, but they're both locked until after the timeskip it looks like.
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ALSO
I just did a check, and it turns out that you
can actually edit the Wolves, with the fork version at the very least. You can't do anything for their new classes, but you can give them class exp and certification for existing classes, mess with their skill levels and stats, and edit their support levels. Though, since their names are all blank, it's tricky to figure out which is which while editing them.