ROM Hack Discussion Fire Emblem: Three Houses General Hacking

kazuki_chan8

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What does that mean that "All characters x999 exp (in menu only)" what do you mean by in menu only? Thanks for the cheats!
Its the exp for level up. If you try in 1st battle, you will get a massive level up (lvl 1 to lvl 14 for example) LMAO. The value reduce after leveling. Well that happens to me when i try it. Its 9999 btw. Activate in menu before battle.
 
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Ultimos54

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yeah i think someone HAS TO fix the descriptions for ALL the cheats or just please add another txt file explaining what each cheat does,or where to use it or if it breaks the game etc.I do see messages including some I've asked asking what each does because the cheat sometimes isn't explained well enough and hasn't been reported in as game breaking.

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better descriptions for cheats would be a major help,where to use each aswell would be good,what doesn't work/game breaking and what works with what(durability+x99 first item for instance)
 

salcri

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I, on the other hand, propose to do the first post where the codes are

I, on the other hand, propose to do the first post where the codes are updated, if not one should read all the pages and understand something. it is a suggestion of course
updated, if not one should read all the pages and understand something. it is a suggestion of course
 

Ultimos54

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done,thanks for the tip,it is my first time creating a post on this forum that has blown up. Page 1,First post has been updated

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If I have missed anything in that first post guys such as troubleshooting,descriptions being changed or new cheats or even the save editor coming out when im not here tell me and i'll update the first page :)
 

JrpgAddict

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Its the exp for level up. If you try in 1st battle, you will get a massive level up (lvl 1 to lvl 14 for example) LMAO. The value reduce after leveling. Well that happens to me when i try it. Its 9999 btw. Activate in menu before battle.
wont u have less stats if u use the 9999exp cheat since ull be in low class with low growths?
 

Ultimos54

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i can see i've probably missed a few cheats throughout the thread but i cbf going through every page to add them all in now,ill just wait for a updated folder for the cheats and a save editor folder now to update the first page :). On that note how is the editor going @Falo ?
 

Sourenics

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I think you won't have less stats, or at least I don't understand what you mean by that, since every time you level up your stats increase randomnly (RNGesus did it).
 

Falo

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On that note how is the editor going @Falo ?
Most of the basic Save Editor is done, i can edit all "useable" items, battalions, most of the usefull character stats and some misc values, like money/reputation.

TODO list:
- add more misc values / all of the gift/material items, i already know the locations in the save, but it takes time to add all into the structures / ui.
- make it more userfriedly/noobproof
- make more of the character data editable (like class exp/magic)
- more research on character flags, a lot of stuff is just unknown or wrong
- write or dump some database files, to make stuff like "Durability x / 50" possible, currently only the x value is shown.
- make more of the UI translateable
- "General system stability improvements to enhance the user's experience."

So, i guess i can release the code today for the advanced users.
 
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Ultimos54

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thats awesome man,up to you if you want to release it,I wish i could have you edit the first page first post as most if not all has been done by you lol,too bad there is no like edit role or something for said post :(
 

DEMONDICE

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i can see i've probably missed a few cheats throughout the thread but i cbf going through every page to add them all in now,ill just wait for a updated folder for the cheats and a save editor folder now to update the first page :). On that note how is the editor going @Falo ?

You can use this file I made for personal use. I removed duplicate cheats, renamed the badly translated ones and added conditions to some that needed them.
 

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Ultimos54

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also I know for sure it hasn't come up but do you need saves on each house to get more data? I have not touched the game since I picked it up on release day as I've been busy and hyped for the editor.

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Thanks Blackwing ill fix it now
 

SkittleDash

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Most of the basic Save Editor is done, i can edit all "useable" items, battalions, most of the usefull character stats and some misc values, like money/reputation.

TODO list:
- add more misc values / all of the gift/material items, i already know the locations in the save, but it takes time to add all into the structures / ui.
- make it more userfriedly/noobproof
- make more of the character data editable (like class exp/magic)
- more research on character flags, a lot of stuff is just unknown or wrong
- write or dump some database files, to make stuff like "Durability x / 50" possible, currently only the x value is shown.
- make more of the UI translateable
- "General system stability improvements to enhance the user's experience."

So, i guess i can release the code today for the advanced users.

Awesome! Can't wait to try it out. I'll be sure to backup my saves though, haha.
 

Ultimos54

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awesome work btw @Falo ,can't wait to test it out,hope each patch of the game doesn't change to much and cause you a hassle to fix,gonna be fun seeing the changelogs(if you can be bothered posting them)

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@Falo I gave you perms to edit the first post of this forum as this is mostly your work :) @SkittleDash and @BlackwingAngelx do you want perms aswell,Skittle can help with cheats being posted and Blackwing if you can keep the cheat folder up to date that would be awesome :)

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you three can now all change the first post :)
 
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DEMONDICE

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awesome work btw @Falo ,can't wait to test it out,hope each patch of the game doesn't change to much and cause you a hassle to fix,gonna be fun seeing the changelogs(if you can be bothered posting them)

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@Falo I gave you perms to edit the first post of this forum as this is mostly your work :) @SkittleDash and @BlackwingAngelx do you want perms aswell,Skittle can help with cheats being posted and Blackwing if you can keep the cheat folder up to date that that would be awesome :)
Sure thing, I've been checking up a few times a day and updating my file whenever I see something new and have the time to test it out. I can keep uploading it as I go.
 

Ultimos54

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Thanks,yeah I can't keep up to date like literally yesterday it was on page 18 or 19 I came home from work and there was like 3 pages out of nowhere of messages, all help is appreciated.

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@Falo once you are comfortable with sharing the editor can you edit the first post and keep it up to date with what is being worked on/changelogs or what information/data you need :)
 

SkittleDash

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awesome work btw @Falo ,can't wait to test it out,hope each patch of the game doesn't change to much and cause you a hassle to fix,gonna be fun seeing the changelogs(if you can be bothered posting them)

--------------------- MERGED ---------------------------

@Falo I gave you perms to edit the first post of this forum as this is mostly your work :) @SkittleDash and @BlackwingAngelx do you want perms aswell,Skittle can help with cheats being posted and Blackwing if you can keep the cheat folder up to date that would be awesome :)

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you three can now all change the first post :)

Sure, I can do that. Haha.
 

WaitWhatBro

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Most of the basic Save Editor is done, i can edit all "useable" items, battalions, most of the usefull character stats and some misc values, like money/reputation.

TODO list:
- add more misc values / all of the gift/material items, i already know the locations in the save, but it takes time to add all into the structures / ui.
- make it more userfriedly/noobproof
- make more of the character data editable (like class exp/magic)
- more research on character flags, a lot of stuff is just unknown or wrong
- write or dump some database files, to make stuff like "Durability x / 50" possible, currently only the x value is shown.
- make more of the UI translateable
- "General system stability improvements to enhance the user's experience."

So, i guess i can release the code today for the advanced users.
That would be very nice to see an early version of it out!
 

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