Exactly what i haveThis still works with a modded console and a backup copy of the game though, doesn't it?
Exactly what i haveThis still works with a modded console and a backup copy of the game though, doesn't it?
Good to hear! Because that's what I will be usingThis still works with a modded console and a backup copy of the game though, doesn't it?
Exactly what i have![]()

Yeah they'll not do that, but Emu_Kidid or someone other will surely work on something. He did the GC SD Iso loader, so we can probably expect a Wii one, if there'll be enough documentation for programmers. BTW, a modchip is still good to have. Because a CFW or a ISO Loader has a HIGH possibility of getting easily fixed by Nintendo.Good to hear! Because that's what I will be usingThis still works with a modded console and a backup copy of the game though, doesn't it?
Exactly what i have![]()
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To everyone saying "I'm glad I didn't mod my console" This is not going to be a replacement for modchips. The creators of it have no intention of making this a backup loader.

QUOTE([M) said:artin,Feb 11 2008, 12:40 PM]Yes, I fucking waited my happy ass...![]()
EDIT: Would it be a good idea to run out an buy a copy of TP before another Lumines/GTA:LCS-drought occurs?![]()
eh I'd be weary about running out and buying a copy.
QUOTEThis exploit does not work with every version of Zelda:TP. Easy way to check your version is to compare the text string which is on the inner cycle of the data surface with the ones below.
RVL-RZDP-0A-0 JPN - working
RVL-RZDE-0A-0 JPN - working
RVL-RZDE-0A-2 USA - reportedly not working


Anyone wanna place bets on when this will be patched?
I think it's saving progress can be updated as it's related to firmwareAnyone wanna place bets on when this will be patched?
It won't get patched. Atleast not while firmware updating , seeing as the exploit is ingame and Nintendo was too lazy to include a update function for games.![]()







