FF7 Mod Porting Research And Releases

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by Ryft, Apr 2, 2019.

  1. tatundria

    tatundria GBAtemp Fan

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    Is it possible to fix the world map music bug?
     
  2. minomore

    minomore Advanced Member

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    any thoughts on how i would get the team avalanche GUI mod into this??
     
  3. MrEffler22

    MrEffler22 Member

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    @Rahkeesh join our discord my friend. We’ve put together a big group of modders also working on the switch version.
     
  4. Youffie

    Youffie Member

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    What's the discord link ?
     
  5. Ryft
    OP

    Ryft GBAtemp Advanced Fan

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    I added it to the first post.
     
  6. S1L

    S1L Newbie

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    Quick question, do the audio files have to be converted to run on the Switch? I've got an old OGG pack which has music from The Black Mages which ran on Bootleg, with all file names correct and in the correct folder. So just wondering if theres a specific format of .ogg I need.
     
  7. Rahkeesh

    Rahkeesh GBAtemp Advanced Fan

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    If it ran fine on other versions of FF7 you should be good to go. That's where I've been pulling soundtracks from.
     
  8. Rahkeesh

    Rahkeesh GBAtemp Advanced Fan

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    I've been trying to improve the world map textures and seem to be running into a limit on the size of world_us.lgp (using unmodified exe.) Seems to hard-lock the Switch on map load somewhere around 53-54 MB. Its very hard to fit full replacement sets even heavily downscaled in that range, and the results don't look great. So I think someone more knowledgable would have to be selective about which textures they improve, and there will be a tradeoff with improved models eating up the same space.
     
  9. RAWRzilla22

    RAWRzilla22 Advanced Member

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    Should work fine, but can you share, that sounds amazing!
     
  10. S1L

    S1L Newbie

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    I would but I can't seem to get them to work
     
  11. RAWRzilla22

    RAWRzilla22 Advanced Member

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    Send me them through PM, I was about to try my hand at music editing for FFVII so this is as good a place to start as any.
     
  12. MrEffler22

    MrEffler22 Member

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    Apr 2, 2019
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    Here is the first part release of FF7 Project Omnislash on Nintendo Switch. This project replaces all enemies, main characters, NPC's, sound effects and videos/Avatars with HD up scaled assets. This first part release covers Cloud and his friends journey up to by passing the monstrous Midgar Zolom and crossing into the Fort Condor and Juno continent! Enjoy the project.

    https://drive.google.com/file/d/1K-dupN2-yxDOElLh9lBbekw20efwphwu/view?usp=sharing
     
    BringMeBack and Broduskii like this.
  13. BringMeBack

    BringMeBack Newbie

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    Nice one! Thank you!
     
  14. ShadoGiow

    ShadoGiow Member

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    Dec 23, 2015
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    Hi! I’m looking for a Musics mod for FF7, have you made progress to converting that for the switch? :)
     
  15. RAWRzilla22

    RAWRzilla22 Advanced Member

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    Nope havent started yet. Pretty sure you just make a looping .ogg though, you can Google that
     
  16. ShadoGiow

    ShadoGiow Member

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    Dec 23, 2015
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    I’ve already found online the music converted to .ogg for the steam version, but how can I put in the game? I imagine I could do that using layered putting the files in the titles folder, but I don’t know precisely in wich path. Anyway, the .ogg files for the steam version doesn’t require any conversion?
     
  17. RAWRzilla22

    RAWRzilla22 Advanced Member

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    Not to my knowledge, no.
    titles\0100A5B00BDC6000\romfs\ff7\workingdir\data\music_ogg
     
    ShadoGiow likes this.
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