Favorite zelda game?

Tough choice. Maybe Wind Waker. Huge world to explore and tons of secrets to find, and I particularly like the little puzzles you find on nearly every island that always have some useful prize.
I've replayed both OoT and WW to death and I still love them just as much as I did the first time. Depending on whether I'm feeling like a shorter game, or a longer one, I'll pick either OoT or WW to replay. OoT doesn't have such a massive world so it can be beaten fairly quickly if you aren't trying to 100% it but still has solid dungeons. Just kind of lighter on the puzzle solving compared to WW.
Majoras Mask also gets a honorable mention. Not quite my favorite, but it's up there.

I'm not a huge fan of 2D Zelda but Minish Cap is solid.
 
Last edited by The Real Jdbye,
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  1. A Link to the past
  2. Links Awakening
  3. Oracle of Ages/Time
  4. A Link between worlds
  5. The Legend of Zelda (i.e. Zelda 1)
I am not a big fan of most 3D Zelda games, Ocarina of Time was alright, but my absolutely least favorite Zelda game is Majora's Mask
 
  1. A Link to the past
  2. Links Awakening
  3. Oracle of Ages/Time
  4. A Link between worlds
  5. The Legend of Zelda (i.e. Zelda 1)
I am not a big fan of most 3D Zelda games, Ocarina of Time was alright, but my absolutely least favorite Zelda game is Majora's Mask
Yeah, I like the earlier zelda games. They are great and even hold up today. The later games seem like cheap cash ins. Majora's Mask I didn't care for. For the people that don't know you can play link to the past and ocarina of time online with your friends co op by emulator. That just adds a ton of replay value for me. I always wanted to try out zeldas adventure for the philips cd-i just for fun because I heard it was the best of the 3 cdi zelda games.
 
Hahaha, such a tough question. In terms of OG Nintendo, A Link to the Past, Link's Awakening, and Ocarina of Time are all top-shelf. The CAPCOM Zelda's- the Oracle games and The Minish Cap- are very solid and worthy of the Zelda name. I have to admit that I've clocked a lot of time into Zelda II, and I do enjoy it, despite its flaws.

It's strange, I don't revisit the original, but I certainly put plenty of time into it back in the day. It's still a great starting point for the series and establishes the iconic sounds and music.

I have a hard time picking because I feel like A Link to the Past is almost a prerequisite for enjoying Ocarina of Time, since it shows how Nintendo was able to translate the 2D design- including the two-worlds aspect- into 3D. Ocarina of Time was definitely a great experience for me, but I'm going to limit myself to one game: The SNES classic.

TL;DR: Predictable Phillips CD-i joke.
Post automatically merged:

Yeah, I like the earlier zelda games. They are great and even hold up today. The later games seem like cheap cash ins. Majora's Mask I didn't care for. For the people that don't know you can play link to the past and ocarina of time online with your friends co op by emulator. That just adds a ton of replay value for me. I always wanted to try out zeldas adventure for the philips cd-i just for fun because I heard it was the best of the 3 cdi zelda games.
Sorry for the double-post, but I wanted to let you know that a fan remake is on the way.
 
Hahaha, such a tough question. In terms of OG Nintendo, A Link to the Past, Link's Awakening, and Ocarina of Time are all top-shelf. The CAPCOM Zelda's- the Oracle games and The Minish Cap- are very solid and worthy of the Zelda name. I have to admit that I've clocked a lot of time into Zelda II, and I do enjoy it, despite its flaws.

It's strange, I don't revisit the original, but I certainly put plenty of time into it back in the day. It's still a great starting point for the series and establishes the iconic sounds and music.

I have a hard time picking because I feel like A Link to the Past is almost a prerequisite for enjoying Ocarina of Time, since it shows how Nintendo was able to translate the 2D design- including the two-worlds aspect- into 3D. Ocarina of Time was definitely a great experience for me, but I'm going to limit myself to one game: The SNES classic.

TL;DR: Predictable Phillips CD-i joke.
Post automatically merged:


Sorry for the double-post, but I wanted to let you know that a fan remake is on the way.
Yeah I saw about the fan remake of zeldas adventure. First time hearing about it today. I'll have to try it out when its available! Minish Cap is high on my list of greatest zelda games. Zelda 2 I love but admit its the hardest zelda game.
 
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Yeah I saw about the fan remake of zeldas adventure. First time hearing about it today. I'll have to try it out when its available! Minish Cap is high on my list of greatest zelda games. Zelda 2 I love but admit its the hardest zelda game.
I agree with that. Back when these properties were new, there was more room for experimentation. Zelda II attempted to mold platformer/combat, overhead map exploration, and non-linear gameplay. Plus, the developers didn't mind adding some difficulty. The final product is actually pretty good, despite some design choices.

The thing about Zelda II is that, once you understand the do's and don't's, you can do extremely well with it. Without that knowledge, you may have a hard time. The nuances are what keep the game from being more accessible. Like, 1-Up's don't respawn, attacking some enemies in a very specific way, etc. There are enough unintuitive elements that make the game unnecessarily difficult for younger or inexperienced players.

These days, there's less room for that kind of experimentation. Even making Zelda open world was a minimal gamble because the trend had been going strong since the PS2 days, and franchises like Assassin's Creed really cleaned up with it.
 
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I agree with that. Back when these properties were new, there was more room for experimentation. Zelda II attempted to mold platformer/combat, overhead map exploration, and non-linear gameplay. Plus, the developers didn't mind adding some difficulty. The final product is actually pretty good, despite some design choices.

The thing about Zelda II is that, once you understand the do's and don't's, you can do extremely well with it. Without that knowledge, you may have a hard time. The nuances are what keep the game from being more accessible. Like, 1-Up's don't respawn, attacking some enemies in a very specific way, etc. There are enough unintuitive elements that make the game unnecessarily difficult for younger or inexperienced players.

These days, there's less room for that kind of experimentation. Even making Zelda open world was a minimal gamble because the trend had been going strong since the PS2 days, and franchises like Assassin's Creed really cleaned up with it.
I miss the ps2 days. Things (generally speaking) games were harder back then nowadays everyone has everything handed to them. Also not for the inclusion of DLC rather all content be unlockable on disc. I havent played zelda 2 in over 10 years so my memory of it is kind of hazy. I remember using link to beat shadow link at the end there is an exploit on the side of the screen where you can just whack the fuck out of shadow link without taking damage. All these years later I might practice the game to see if a no damage run is indeed possible. You should try a game on the nes called The Guardian Legend, you may love that its from a dev group named compile. They made a lot of great shmups in the past.
 
I miss the ps2 days. Things (generally speaking) games were harder back then nowadays everyone has everything handed to them. Also not for the inclusion of DLC rather all content be unlockable on disc. I havent played zelda 2 in over 10 years so my memory of it is kind of hazy. I remember using link to beat shadow link at the end there is an exploit on the side of the screen where you can just whack the fuck out of shadow link without taking damage. All these years later I might practice the game to see if a no damage run is indeed possible. You should try a game on the nes called The Guardian Legend, you may love that its from a dev group named compile. They made a lot of great shmups in the past.
That game is a known hidden gem on the NES. It's kind of like Blaster Master with shmup elements. I know I've played it before. I remember it being labrynthine, so, if I were to attempt it again, I'd probably use a map. One thing I remember vividly is the first area music.



I always go to bat for the PS2 days. Devs were in their prime, bringing out hit after hit. Even smaller games got noticed, and some even got sequels. Really, it was a great time for the industry. You could set out to play all the AA and AAA games on the PS2, and you'd have content for a long time.
 
Zelda 2 is a great choice.

I like playing totk, with mods such as Ultracam and no equipment degradation.

The final boss of that game is fun to fight repeatedly.
 
Breath of the Wild
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Link's awakening was my youth. Still love it to bits.

Second place is harder. Probably minish cap, but link between worlds is close, and four swords is just fun to play.

It's a pity the oracle games are so similar. They're both great but it's hard to tell them apart.

To round out: link to the past and echoes of wisdom. I like running around in them, but the story can't really capture me enough.

It's not that I dislike the 3d ones, but I prefer the isometric perspective.
 
Majora’s Mask
Oracle of Ages
OoT
Zelda II
Links Awakening

Roughly in that order, but ultimately hard to choose just one out of the bunch. Would honestly group Seasons and LA as a close tie though.
 
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Anyone ever play the Satellaview Zelda games? I always wanted to try those but never got the chance to. For those who don't know what they were they were weekly episodic and were the worlds first radio games. The player was listening to the live broadcast and followed the instructions of the voice actors on where to go, what to do, and there were time limits.
 
Easy!
Ocarina of Time > Oracle of Seasons > Twilight Princess > Link to the Past > Link's Awakening > Wind Waker > Minish Cap > Oracle of Ages > Majora's Mask > Zelda 2 > Zelda 1
 
Anyone ever play the Satellaview Zelda games? I always wanted to try those but never got the chance to. For those who don't know what they were they were weekly episodic and were the worlds first radio games. The player was listening to the live broadcast and followed the instructions of the voice actors on where to go, what to do, and there were time limits.
It always sounded interesting to me, and I think there have been efforts to restore all the content. I forget what was lost to time, maybe the voice acting of certain characters. I think the episodes (I think there were two, not including a broadcast version of A Link to the Past) have been preserved, so there are ways to play them.
 
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It always sounded interesting to me, and I think there have been efforts to restore all the content. I forget what was lost to time, maybe the voice acting of certain characters. I think the episodes (I think there were two, not including a broadcast version of A Link to the Past) have been preserved, so there are ways to play them.
Yeah, I think most of the episodes have been preserved. Lately I been heavily into link to the past and ocarina of time since they now have co op. I mentioned The Guardian Legend because it is a hidden gem and is a hybrid shmup/top down shooter. If I am not mistaken theres a fan remake of TGL. The game itself reminds me of zelda because of top down shooter. They weren't afraid of adding a good sizeable amount of difficulty but of course this applies to the shmup sections of TGL. The game itself also has warps so you don't have to play through the entire game.
 

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