Fatal Error - need help!

fazd

New Member
OP
Newbie
Joined
Oct 13, 2021
Messages
2
Trophies
0
Age
40
XP
37
Country
Malaysia
I'm with the latest fw and Atmos 1.1.1 out of sudden my switch sdcard ejected.
I restarted to rcm and inject fusee.bin and this came out.
A fatal error occurred when running Atmosphere.
Program ID: 010041544d530000
Error Desc: std::abort() called (0xffe)

report saved to ......
Press POWER to reboot.

Any help would be appreciated.
 

wiiNinja

Well-Known Member
Member
Joined
Jan 13, 2009
Messages
645
Trophies
1
XP
1,843
Country
United States
Not likely that a card will just eject by itself. If you have no SD card backup, you can try to put the card in a computer then use a utility to correct the corrupted blocks (Windows has such utility). It's not a 100% certain that the tool can recover everything, but it will at least get rid of any "dangling" blocks. You'll then have to try it out to see if that fixes it; if not, just hope that the corrupted block is not the emuNand itself (I'm assuming you're using emuNand), in which case, just re-install Hekate, Atmosphere, sigpatches. If the emuNand is corrupted, that's a bigger issue if you don't have a backup. Those are the steps that I would take if I were in your shoes.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
  • Spider2190 @ Spider2190:
    Heya
  • Spider2190 @ Spider2190:
    How are you doing, @Xdqwerty
    ?
  • Psionic Roshambo @ Psionic Roshambo:
    Dolphin porn??? This man has my vote!!! Lol
    Psionic Roshambo @ Psionic Roshambo: Dolphin porn??? This man has my vote!!! Lol