Fat support - DeSmuME

Discussion in 'NDS - Emulation and Homebrew' started by Kippykip, Apr 15, 2014.

  1. Kippykip
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    Kippykip D E L E T T H I S

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    I just go into programming with Devkit and i'm playing around with the source of DsDoom however
    is there a way to make DeSmuME have a fat file system like on flash cards? I don't like having to copy to the dstwo everytime...

    All I can find is old dead threads that say use cFlash but don't give much info
    Some other threads say that in some SVN builds have this but can't find the one they're talking about

    So yeah any info to make DeSmuME have fat/flash card storage emulation?

    EDIT: Found this, gonna take a deeper look
    http://dev-scene.com/NDS/DLDI_on_emulators
     
  2. Kippykip
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    Kippykip D E L E T T H I S

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    Nope, didn't work...
     
  3. Kippykip
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    Kippykip D E L E T T H I S

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    Config>Slot 1/Slot 2
    Theres all the settings...
     
  4. jurassicplayer

    jurassicplayer Completionist Themer

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    You can have DeSMuME read from a folder as if it were flash
     
  5. Kippykip
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    Kippykip D E L E T T H I S

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    Yeah I found them in Config>Slot 1/Slot 2 so yeah sorted :)
     
  6. huiminghao

    huiminghao GBAtemp Regular

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    run desmume.
    set config->ROM loading-> Load entirely to RAM
    set Slot 1 ---> Retail (Auto)
    set Slot 2 ---> MPCF Flash Card Device; set the folder;
    load NDS file.
     
  7. Kippykip
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    Kippykip D E L E T T H I S

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    Yeah I know now, thanks anyway I mentioned it above