Homebrew Famicom Disk System Emulator?

Bidoofguy

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This might seem a stupid question, but is there any way to play FDS files on the DS? I want to play SMB2 (Lost Levels) but since NES DS doesn't support FDS files, it's pretty hard to do that.
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So anyway, is there any emulator that can FDS files, or is that one of those 'impossible' formats?
 

FAST6191

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HVCA on the GBA can do FDS, for what it is worth I rank HVCA up there with pocketnes in terms of getting stuff going (it is lacking in the nice features department).
Read about it here:
http://wiki.pocketheaven.com/Hvca

However I am not sure where things sit with the DS (there are about 6 different nes emulators and various forks of them), I would like to think such a thing has not passed me by though.
 

Vague Rant

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I'm happy to say that it has passed you by, FAST; NesterDS+ runs FDS ROMs. Of course, it also uses a software renderer, so we're talking some pretty large frameskip to get things running smoothly, but they do work. I've played a bit of Otocky and Doki Doki Panic without too much trouble. I haven't tried HVCA, does it use software or hardware rendering? If the latter, it probably runs smoother than NDS+, but with less screen real estate being used.
 

FAST6191

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Vague Rant said:
I'm happy to say that it has passed you by, FAST; NesterDS+ runs FDS ROMs. Of course, it also uses a software renderer, so we're talking some pretty large frameskip to get things running smoothly, but they do work. I've played a bit of Otocky and Doki Doki Panic without too much trouble. I haven't tried HVCA, does it use software or hardware rendering? If the latter, it probably runs smoother than NDS+, but with less screen real estate being used.

Embarrassingly I think I posted news about that one (edit yes I did http://gbatemp.net/index.php?showtopic=87716 and even more embarrassingly I tried to find that post for my initial reply to this thread).
I recall playing it though and while it was not as smooth as one of the specialist emulators games were playable (talespin in the screenshot is a fairly telling game).

I think HVCA uses hardware although I recall it has a different scaling method to pocketnes which means text is a bit nicer for the games that need it (I used it for FF3 when I wanted to play it prior to the DS release and before I made a font hack which I since lost, it was only 10 minutes and a tile editor though).
 

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