1. Shadow#1

    Shadow#1 Wii, 3DS Softmod & Dumpster Diving Expert
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    Ofc the EZ-Flash team has to do it
     
  2. YourKitten

    YourKitten Newbie
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    Hello everybody
    Can you test the kernel with new icons and updated graphics? Does the transparency of the icons and the dialog box work?
    Thanks!
    ezkernel_Settings Screen.png ezkernel_Dialog Background.png ezkernel_Icons as Char Map.png
     

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  3. rymanosaurus

    rymanosaurus Newbie
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    Does anyone know how to change the color of the unchecked boxes on the settings screen?
     
  4. stap

    stap Member
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    Could you please post an updated definitions.xml for the latest K1.06 FW7 unofficial that is mentioned here?

    Or could you explain how to find correct offsets within a compiled .bin file and add those to definitions.xml with a correct CRC marker (specifically for some reason I cannot force the UniversalSkinner to load the definitions for the file mentioned above even though the UniversalSkinner shows its CRC as 933c8b75 and I have a definitions block with this CRC it still shows an error)?

    Update: Never mind. Found offsets in hex-editor manually, comparing to old versions.
    Forced layout using "Force layout" option in UniversalSkinner.
    The only concern is Colors_Map offset, it seems not quite right.

    If anyone needs the offsets for unofficial veikos1's build of Kernel K1.06 FW7:
     

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    Last edited by stap, May 7, 2020
  5. t5b6de

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    didn't find a solution at all. sorry
     
  6. t5b6de

    OP t5b6de Member
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    sorry for 2nd post,

    have to look for unofficial firmware. not much time last few weeks.
     
  7. stap

    stap Member
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    Last edited by stap, Mar 25, 2020
  8. Manwichman44

    Manwichman44 Newbie
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    could anyone get the definitions of the custom veikkos firmware?
     

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  9. stap

    stap Member
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    Here you go.
     
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  10. Daca619

    Daca619 Newbie
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    Hello guys, sorry to bother but I'm SUPER noob about modding. All this "process" doesn't seem to work for me, I've downloaded the skinner and the definitions (no problem), I have the kernel and I've opened it with the skinner (no problem), I've choose the images and I have saved (no problem) but when I copy the new kernel in the sd the graphic is still the same old one. Is there a passage I'm missing or a possible procedure error I should look for? Thank you
     
  11. Daca619

    Daca619 Newbie
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    Ops, I forgot to @ you in the previous post

    — Posts automatically merged - Please don't double post! —

    Ops, I forgot to @ you in the previous post
     
  12. stap

    stap Member
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    Seems like you need to hold R-button while turning on the console and install the fw with updated graphics to your EZ-Flash Omega cart, not just copy it to sd-card. The name of file should be ezkernel.bin for it to be recognized properly.
     
    Last edited by stap, Apr 12, 2020
  13. Daca619

    Daca619 Newbie
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    Lol It worked! thank you so much!!
     
  14. Nona_Elexis

    Nona_Elexis Member
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    Veikkos released a new version of his kernel veikkos v5, does anyone have the correct definitions.xml for this kernel?
     
  15. stap

    stap Member
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    Sure, why not.
     
  16. Bruno Jenso

    Bruno Jenso Member
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    Hi, I've a nice conditioned GB Micro on the way in the post, with a new EZ Omega and can't way to get going. I will carefully go through this thread an learn about definitions etc (haven't a clue what they means yet), but I wondered if I could ask a couple of things before delving deep:

    1. Is Simple Light a better way to go? I kinda hope not because I don't like the supposedly better look of Simple Light really - so I'd end up trying to manually swap out the graphic on that anyway. But that thread suggests it's better software in general, with lots more emulators etc. So is it better - or do you recommend this route of skinning the official software?

    2. Does this Skinner work well on the latest firmware?

    3. Can the boot blue screen be changed too?

    4. Are the extra emulators worth it (NGP, TG16 etc...) and installable on official (but skinned) software?

    Any answers much appreciated in advance, and I promise I'll read everything very carefully once I know this is/isn't the way to go. Thanks, Bruno.
     
    Last edited by Bruno Jenso, May 4, 2020
  17. stap

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    1. Me neither. I personally prefer a skin named "Clean". I think you can easily swap graphics on that fw by Stereophonick with UniversalSkinner. However you will need to find out its offsets first (these are the addresses, where image start is within the binary ezkernel.bin file).

    For me it's simple enough to find new offsets if graphics is original. However in case of fw with modified graphics it is not that simple to do.

    2. Yes for now it works, as long as you are talking about official 1.06_fw7 as well as any other firmware, offsets of which are known and injected in definitions.xml.

    3. Boot screen depends on skin's colours which are represented by image named "ezkernel_Colors Map (until dialog is developed).png". This image consists of a column of 10 pixels of different colours. Some of those are responsible for the loading screen background and the text on it.

    4. Technically, you could modify it yourself, as EZ Flash Omega fw is open source. However it is way easier, if you use a modified firmware with those functions and try to change its skin.
     

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    Last edited by stap, May 5, 2020
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  18. Bruno Jenso

    Bruno Jenso Member
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    Thank you @stap - great info and I love the 'Clean' Skin - definitely the sort of simple UI I was hoping for. Boot screen info is very interesting too. Do you know how the Theme text colours are determined, since the .zip file you just sent me is purely images?
     
  19. stap

    stap Member
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    Presumably text colours and other elements are determined by "ezkernel_Colors Map (until dialog is developed).png". In other words, replacing the default image with a modified 1x10 column with altered colurs will change the skin elements colours as follows.

    Each of 10 pixels are somehow used for text and selected menu colour, something like this top-down (default colour in brackets):

    1st pixel (light blue): secondary font in settings menu, tickmark for settings, item icons background colour, game boot options selected text colour;
    2nd pixel (white): Primary font colour; game boot options not selected font colour;
    3rd pixel (blue): Menu selection colour
    4th pixel (dark grey): n/a
    5th pixel (pink): n/a
    6th pixel (black): n/a
    7th pixel (light grey): Not selected item in settings menu, game boot options unavailable item font and keys guide;
    8th pixel (green): n/a
    9th pixel (red): n/a
    10th pixel (dark blue): Selected item in settings menu

    Loading background and real-time saves screen background seems to be predetermined and not affected by color mapping.
     
    Last edited by stap, May 5, 2020
  20. Bruno Jenso

    Bruno Jenso Member
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    @stap that is so so helpful - thank you so much. I think I'm going to use 'Clean' as my base and use the info you've given me to tweak the colours to roughly match the Switch Dark Theme (I reckon I can get it quite similar in feel) - graphic design is my job.

    Based on what I've read I think I'm better staying with stock firmware and this theme mod. I'd like to get some Gomba Colour action for a few GBC must plays like MGS, Zeldas and Wario games - but I've read scary things about quitting that emulator (instead of powering off after a few seconds) corrupting SD Cards (and therefore your whole GBA content).

    So initially I fancied trying to play some GB/GBC, NGP and GG (even TG16 - but I can imagine how it handles the squishing of the graphics). But now I thinking to just enjoy it as a pure GBA playing Micro.

    What do you think - have you bothered with other systems much?
     
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