I got an EZ Flash 3in1 to play my favorites GBA games on my NDS Lite (as the Super Mario, Castlevania and the Sonic Advance trilogy). The EZ Flash works great and run normal. But, when I tried to run any Sonic Advance, the save don't work after I turn off and turn on the NDS.
Example: In Sonic Advance 2, the first time I loaded the game, it asked by the language and my name before I start. Save point. I started the game and defeated the first boss. Save point. When I started the 2nd zone, I pressed Start, exit the game and started it again. The Zone Select screen shows up. Ok, if I turn off and turn on the NDS at this point, this point will be loaded. I turned off the NDS, turn it on again. When I loaded Sonic Advance 2 again, the save file load the point of the first save point.
What's is this? It's some problem with my EZ Flash? I need some patch to make the game save usually?
I tried everything possible, since patch the ROM with EZ4 Client and GBATA to GBA ExpLoader with and without Moonshell. Nothing...
It happen with the games with Flash save format (Sonic Advance trilogy uses "FLASH_V126 (512Kbit)"). Others games with differents save types, as Chu Chu Rocket or Mario VS Donkey Kong, they saves correctly.
I'm using the Acekard 2i with Akaio 1.7 as firmware.
Since now, thanx for any answer...
Example: In Sonic Advance 2, the first time I loaded the game, it asked by the language and my name before I start. Save point. I started the game and defeated the first boss. Save point. When I started the 2nd zone, I pressed Start, exit the game and started it again. The Zone Select screen shows up. Ok, if I turn off and turn on the NDS at this point, this point will be loaded. I turned off the NDS, turn it on again. When I loaded Sonic Advance 2 again, the save file load the point of the first save point.
What's is this? It's some problem with my EZ Flash? I need some patch to make the game save usually?
I tried everything possible, since patch the ROM with EZ4 Client and GBATA to GBA ExpLoader with and without Moonshell. Nothing...
It happen with the games with Flash save format (Sonic Advance trilogy uses "FLASH_V126 (512Kbit)"). Others games with differents save types, as Chu Chu Rocket or Mario VS Donkey Kong, they saves correctly.
I'm using the Acekard 2i with Akaio 1.7 as firmware.
Since now, thanx for any answer...