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I'm trying to find a way to put my own private headers into sky3ds template.txt file.
If I can find working instructions, I'll try to create a tool to make this easier for everybody... Do you know any such instructions?
Not that difficult
I took a game that doesn't need online patching, but it's just for showing purpose!
Sky3Ds does not recognize the file if it is dumped and the header is in it, cause it checks the rom and patches it with the info in the Template when copying it to your SD
Get Gateway Rom Patcher v1.0 and load your rom you dumped to check header id
Cart. ID: A86F0C2F1BFD3E073B0441E7E579105C (I used a public header for show)
- If the rom has NO header it will show FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
Picture 1
Copy the Header ID and insert spaces ever to letters (like shown below)
Set some spaces: A8 6F 0C 2F 1B FD 3E 07 3B 04 41 E7 E5 79 10 5C
Picture 2
This is how the info for that game looks in Sky3DS Template file.
replace "FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF" with "A8 6F 0C 2F 1B FD 3E 07 3B 04 41 E7 E5 79 10 5C"
If the game already has a header replace that instead of the FF line
- or just take the 6th line (SHA1 line included) and replace that line with your header info
Header replaced, don't forget to save and try it out.
This is how i replace my info in the template file with my own headers of my own dumped games with Gateway and so far this works without a problem.
I make a seperate template file "onlinegames.txt" and only store my patched file info in there, that is to avoid editing every time a new template from sky gets released. and online games go to a seperate SD, to avoid copying games with the standard template and public headers














