Hacking Error Code 002-0102, Have I been banned?

  • Thread starter Thread starter Doran754
  • Start date Start date
  • Views Views 873,342
  • Replies Replies 3,583
  • Likes Likes 9
I've already put all my info in the thread.

This is almost certainly based on either multiple people using the same header or a header mismatch. If its just multiple people using the header at the same time it can be corrected. But if Nintendo has the capacity to detect a header mismatch, it's going to be a problem for a lot of people.
 
Wouldn't sky3ds users only need 1 legit header? (Assuming it is just duplicate detection and not mismatch)

Depends on how they are blocking....if its because the same header is showing up on multiply systems at the same time then yes. IF its dude to header mismatch then nobody is safe unless they dump their own rom and use that games header...but that is more easier for a GW user then sky.
 

All flags are pointing to public headers being the problem rather than mismatch. Obviously it will take some time for the dust to clear but for the time being I'm fairly confident that the issue lies within 2+ players using the same header and going online in the same instance. Otherwise there would be a lot more people having issues at the moment.
 
Did someone write to Gateway about this yet? We are all wasting our time until Gateway lets us know what's up
 
Headers are so easy to make, especially with a GW handy. I'm surprised many people still use public headers at all. I'm using my SSB header but thinking of changing over to OoT or something since it doesn't have online at all and will always be safe.


Such an absurd assumption, I will never understand the way some people's logic works.
 
  • Like
Reactions: Friendsxix
All flags are pointing to public headers being the problem rather than mismatch. Obviously it will take some time for the dust to clear but for the time being I'm fairly confident that the issue lies within 2+ players using the same header and going online in the same instance. Otherwise there would be a lot more people having issues at the moment.
If it was like that, then people would be complaining by doubles. I think they are just taking potshots and seeing who gets hurt before the ban-wave.
 
If it was like that, then people would be complaining by doubles. I think they are just taking potshots and seeing who gets hurt before the ban-wave.

and we the guinea pigs are giving them all the input they need to execute order 66
 
  • Like
Reactions: Nurio
and we the guinea pigs are giving them all the input they need to execute order 66
Probably.

Is the Ban by NNID? If so, can't you do a system transfer to remove that NNID to a new one? If you can, someone can probably edit the NNID of the emunand quite easily and test it out. Not that I know, I'm not a programmer or anything.
 
Such an absurd assumption, I will never understand the way some people's logic works.


How is that an assumption? Let's say my SSB valid header for some reason becomes banned, then that means my valid kart can't play online ever again on any system and I would have to dump to ROM with a different header. Since OoT doesn't have online, this header would be fine to be banned from online play. Seems like sound logic to me.
 
All flags are pointing to public headers being the problem rather than mismatch. Obviously it will take some time for the dust to clear but for the time being I'm fairly confident that the issue lies within 2+ players using the same header and going online in the same instance. Otherwise there would be a lot more people having issues at the moment.


What flags are you on about? If it was duplicate headers online 95% of Sky3DS users would be reporting bans right now instead of what... 5 people? So the fact is we know very little, all these misleading posts are confusing people who skim the thread.


How is that an assumption? Let's say my SSB valid header for some reason becomes banned, then that means my valid kart can't play online ever again on any system and I would have to dump to ROM with a different header. Since OoT doesn't have online, this header would be fine to be banned from online play. Seems like sound logic to me.

First off, you don't know if they are banning headers. It appears they are banning NNIDs from all the information we have. Secondly, who is to say they are not banning for header mismatch with game ID? You just assume all these things with no evidence to support your assumptions.
 
Probably.

Is the Ban by NNID? If so, can't you do a system transfer to remove that NNID to a new one? If you can, someone can probably edit the NNID of the emunand quite easily and test it out. Not that I know, I'm not a programmer or anything.
System transfers and formatting require your NNID to connect the the Nintendo service. If it's banned you cannot do this. Your NNID is now locked to the system unless you can find another method of removing it.
 

Site & Scene News

Popular threads in this forum