PS1/2 ePSXe_v1.6.0 help

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BoneMonkey

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ok i have been messing around with a ps1 emulator and when i LOAD A ISO i get no background music .....

i get SFX but no BGM anyone know what it can be ???
 
Find games that use cue and bin files......ISO's don't contain the MP3's for the music.
 
you need to try different audip plugins for the emulator to see which one works for you, play with the settings and try different combinations. when i used it it had music for the games
 
all the sound plugins i use no BGM i have no idea what it can be

can anyone recomend me a sound plugin and what modes to pick to get bgm :-(
 
Try to enable the three first options in SOUND.

Personally, I use the ePSXe SPU core. It's really good.

You might need the subchannel, if the game reads the BGM from Audio tracks.
 
What are you using to run the .BIN, Alcohol 120%? Or such?

If the .bin is ran on a virtual drive, open up Windows Media Player or some sort of music playing program and see if you can play music by selecting the drive in which the image is mounted, if you hear something then the background music are CDDA files.

If that's the case, make sure the enable sound, enable CDDA Sound and enable XA sound are checked (from what you said, enable sound and enable XA sound should be checked already).

If you use Alcohol 120% as the virtual drive, go to the settings there and in the general options, make sure the Device control interface is set to "Windows NT/2000/XP ATAPI/SCSI Control Interface".
On the ePSXe's config CDRom settings, use SaPu's plugin if you have it and set the Interface Type to IOCTL/SCSI.
Dunno why, but that's how I was able to get CDDA music to work on my games.
 
Dont listen to em, just use something like one of Pete's plugins and enable every single option you find in the settings for it... Unless of course your game is a rip, that someone intentionally took the music out... Enable CDDA and XA and everything else and reload the game. The only way the format of the image would come into play is if someone didnt properly copy all the data and audio tracks when they made it. But thats like, pretty hard to mess up if you ask me.
 
camx is right, I never had trouble with BGM on .bin or .iso. Unless its a ripped version of the game (no music or videos) then music should work.

I suggest using Eternal SPU as Samutz posted.
 

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