Enable faster speed on retroarch cia?

Discussion in '3DS - Homebrew Development and Emulators' started by Giodude, Feb 22, 2016.

  1. Giodude
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    Giodude Ruler of Italy

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    Ive heard installing the cia build of retroarch and other emulators magically makes them run faster. I installed the cia retroarch cores and i see no difference in speed between the cia build and the 3dsx build. Is there an option im missing, or have i really misunderstood how cia emulators work. 3ds specs in sig.
     
  2. daxtsu

    daxtsu GBAtemp Guru

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    You'll only notice differences in speeds with PS1, GBA, and Sega 32x with the CIA builds. The "magic" is dynamic recompilation, which only the CIA builds provide*. If you're still getting poor performance in one or more of those three, it's probably a settings issue, unless it's some stubborn PS1 game that just doesn't work very well no matter what you do.

    *The 3DSX versions are supposed to have it too, but only on 9.2 and below, and I don't know if anyone's bothered testing dynarec on 3dsx in a while.
     
  3. Clydefrosch

    Clydefrosch GBAtemp Psycho!

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    n3ds should be running gba and others pretty good one way or another.
    o3ds however, wont, so it doesnt matter
     
  4. Giodude
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    Giodude Ruler of Italy

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    That makes way more sense then, considering the games run at the same speed as the 3dsx builds, and most of the emulators i tried weren't compatible, like snes and mgba. I knew about dynamic compilation, but i wasn't sure how it was enabled. I just couldn't find this info. Thanks.