Hacking EmuNand DLC?

  • Thread starter Thread starter Elliander
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If I was in your position, here is what I'd do.
startwalloftext/
1. I'd Create a New Folder on the USB Device, call it C_EmuNAND_ULGX
2. On your Real NAND, I'd get a few wiiwares, virtual console, wiiware dlc, save data for wiiware/vc and move any regular save data to the SD Card. (Remembering to Patch NoCopy Protection via Priiloader)
3. From there, I would go into USB Loader GX. Go to Settings, then Custom Paths, and set BOTH the EmuNAND paths to the C_EmuNAND_ULGX folder I made.
4. Then I would go back to settings, then features, and dump the whole NAND to EmuNAND via the menu option.
5. From there, i'd repeat this last step, each time cycling what WiiWares/VC I have on the NAND until I have all the WiiWares/VC and DLC, and whatever else I want on my new EmuNAND for channels.
6. Go in ULGX, Settings, Loader Settings, and Set NAND Channels Emulation to FULL.
7. Check all the stuff on the New EmuNAND and figure out what doesn't work, then delete any titles that aren't fully working, as well as any dummy titles (no banner) All via Uninstall Menu

That process, while long and tedious, is much more consistantly working with cIOS based EmuNAND than any other method, including installing the games as wads with ULGX or ShowMiiWads, and even then, compatibility is only 60-75%

For Saves:
1. I'd make a folder called S_EmuNAND_ULGX on the SD card (SD is more consistant for me for saves, and in general probably)
2. Delete all channels, wiiwares, dlc, wiiware/vc saves from the Real NAND, and put only Wii Disk Saves on the NAND.
3. Open ULGX, go to settings, custom paths, again set BOTH EmuNAND paths to the S_EmuNAND_ULGX folder on my SD Card.
4. Go back to settings, then to features, then dump everything on NAND again to EmuNAND.
5. Go back and set EmuNAND Channels path to C_EmuNAND_ULGX
6. Last put anything i want on my NAND back there. Like Incompatable VC/WiiWares or Whatever so i can still play them through USB Loader GX.
/endwalloftext

Thats a tedious process alright. But it's pretty damn effective.
 
Do you have a link to uneek2o? When I search for it nothing comes up. Google asks me "Do you mean neek2o?" and below that some artist information. I was able to find a "Uneek" channel, but that just loaded up BootMii when I launched it.

If there is a version with bug fixes I definitely want to use it. The Neek2o channel shuts off the Wii too often and does it in a way that I don't always know it.

As for revisions, where exactly do they go? I was able to find absolutely no documentation as to where even Neek2o revisions are supposed to go.

ModMii can build the latest stable revisions for you and for the latest beta changes you can visit the IRC channel on irc.abjects.net (room: #CDI). Over there you can also get help and discuss problems

Also with Wiiflow you can combine cIOS and neek2o nand emulation. You can launch most titles with cIOS nand emulation and just the ones that have issues in neek2o and both from realnand
 
Thats a tedious process alright. But it's pretty damn effective.

Convoluted is more like it. Especially your suggestion about saves. I don't plan on using realNAND at all for either Wii Saves or WiiWare saves so that won't help me if I should ever decide I want to combine them again.

ModMii can build the latest stable revisions for you and for the latest beta changes you can visit the IRC channel on irc.abjects.net (room: #CDI). Over there you can also get help and discuss problems

Also with Wiiflow you can combine cIOS and neek2o nand emulation. You can launch most titles with cIOS nand emulation and just the ones that have issues in neek2o and both from realnand

I found "Switch2Uneek" on ModMii and installed it. Initially it just gave me a message saying to push [A] to return to real NAND, then when I reloaded it it said to push [A] to go to uneek NAND, but then said: "Cannot read usb:/nandpath.txt" which wasn't generated by BootMii and there were no instructions about how to create one. I went looking for one and found a directory structure with the filename listed, but it was empty even there. "NOFILE" is all it says. I also see another missing file listed "nandslot.bin"

Where do I get the missing files? It's not listed anywhere I look.

EDIT: Turns out "nandpath.txt" is supposed to say "NOFILE" in it and nothing else. When it had that it said it couldn't find "nands" folder, but that was easy enough to handle. After I created a "nands" folder and moved the EmuNAND folders there it asked me to choose NAND.

Well, the "slot number" just corresponds to a folder. No matter what I select it says:

"You have UNEEK NAND setups, switch to UNEEK NAND.
Cannot prepare subfolders of NAND, exiting."

No idea what to do next.
 
this stuff has given me a similar headache in the past which is why I don't mess with it anymore.

neek2o tends to not boot for me and i have to scan my hdd in windows. then it will boot, but only once more, then it will crap out again. it will also not load for me when i try to load my emunand that has TONS of channels, a blank one usually works (meaning 0-few channels on it). i also have a strange issue where both wiiflow and usb loader gx use the same emunand, but my save file for mario galaxy 2 is only read properly through GX. I have like 67 stars in GX but Wiiflow only sees a save file with 49 stars, how that is possible I don't know, there is no save file with that many stars.

tl;dr emunand is crazy, expect headaches. use it for basic stuff and you will be fine. go above that and expect complications and troubleshooting for hours.
 
this stuff has given me a similar headache in the past which is why I don't mess with it anymore.

neek2o tends to not boot for me and i have to scan my hdd in windows. then it will boot, but only once more, then it will crap out again. it will also not load for me when i try to load my emunand that has TONS of channels, a blank one usually works (meaning 0-few channels on it). i also have a strange issue where both wiiflow and usb loader gx use the same emunand, but my save file for mario galaxy 2 is only read properly through GX. I have like 67 stars in GX but Wiiflow only sees a save file with 49 stars, how that is possible I don't know, there is no save file with that many stars.

tl;dr emunand is crazy, expect headaches. use it for basic stuff and you will be fine. go above that and expect complications and troubleshooting for hours.

Unless you followed my convoluted process, that is, and even that can cause headaches, if you don't read it carefully. lol.
My setup is all based on my real nand, if that actually helps. For those that didn't read my text wall above, basicly, i dump my nand over itself several times, each with different wiiware/vc/dlc/save data until i build the Ideal EmuNAND(s) for my purposes. This means dealing with the Wii Data Management, which is SLOW as hell, but the product of my labors seems worth it, to me at least. Considering i have over 200 Wii Games, around 60 wiiware/vc in total, having a working setup for emunand is necessary. However, with Wii Games like SSBB, the uDraw games, Animal Crossing, and PokePark Games (all games that eat an ass-load of System Memory) you need to have something set up.
 
I agree. It may be frustrating but personally, having FINALLY perfected my setup, i now have dual emunands one with D2X and one with rev17 base 38 as ios 249. Simply put, there's no need for SD loading of wiiware anymore for me, 170 of my favorite wiiware and injects are right by my GC and Wii games, all in one place, next to my homebrew apps and emus. Wii is set o autoboot to USBloader GX, everything is at my disposal.

Well, except from the Weather and the News channel that is. Btw i tried making forwarders with wad2iso for those 2 on my real nand but no luck, blackscreened. Any ideas?
 
ModMii: S, 1, 1, UD, D, D, Y

When I loaded up BootMii this time it had an update, and then I followed these directions and got the files overwriting the ones I already had. It tells me to load up Neek2o though which is what I already had and loading Switch2Uneek gives me the same message as it did before. (now I am confused about what that program is even for)

At least I have the latest revision of neek2o. Loading that and it is taking much MUCH longer than it used to, but I hope that maybe this revision is creating a cache file so I am leaving it alone.

EDIT: The screen has been black with the Wii Drive Light flashing for over an hour. Is that normal?
 
I agree. It may be frustrating but personally, having FINALLY perfected my setup, i now have dual emunands one with D2X and one with rev17 base 38 as ios 249. Simply put, there's no need for SD loading of wiiware anymore for me, 170 of my favorite wiiware and injects are right by my GC and Wii games, all in one place, next to my homebrew apps and emus. Wii is set o autoboot to USBloader GX, everything is at my disposal.

Well, except from the Weather and the News channel that is. Btw i tried making forwarders with wad2iso for those 2 on my real nand but no luck, blackscreened. Any ideas?

I have 2. Never Use Weather and News Channel Or Boot them with the title launcher that's accessed through the homebrew launcher as a button showing channels at teh bottom.
 
So... um... 2 hours later and still a black screen with blinking blue light...

EDIT: I thought maybe it was because I previously placed the files in the "nands" folder so I turned off the Wii and moved the folders top level on the USB drive and started it back up... it's doing it again. Just a black screen with blue flashing light...

So now instead of it being faster than the 5 minute load times I had before it doesn't load at all >.<
 
So... um... 2 hours later and still a black screen with blinking blue light...

EDIT: I thought maybe it was because I previously placed the files in the "nands" folder so I turned off the Wii and moved the folders top level on the USB drive and started it back up... it's doing it again. Just a black screen with blue flashing light...

So now instead of it being faster than the 5 minute load times I had before it doesn't load at all >.<

How are you launching neek2o? I've only got success from launching it either from Wiiflow (under Exit, then exit to Neek2o) or the channel that is around. you've got to have the nand in the folder usb:/NANDS/Subfolder_name_canbeanything from what i understand it will boot the first folder alphabetically, from there you can switch nands within neek2o. if all else fails have your computer scan the disk.
 
So... um... 2 hours later and still a black screen with blinking blue light...

EDIT: I thought maybe it was because I previously placed the files in the "nands" folder so I turned off the Wii and moved the folders top level on the USB drive and started it back up... it's doing it again. Just a black screen with blue flashing light...

So now instead of it being faster than the 5 minute load times I had before it doesn't load at all >.<
It seems to me you have some malicious .wad/files on your Virtual nand wich prevents it from loading.
Make absolutely sure you have a healthy hdd, ond NOT a shitload of wads on your virtual nand.
Showmiiwads can screw with your virtual nand when you add a lot of wads in one time.
 
It seems to me you have some malicious .wad/files on your Virtual nand wich prevents it from loading.
Make absolutely sure you have a healthy hdd, ond NOT a shitload of wads on your virtual nand.
Showmiiwads can screw with your virtual nand when you add a lot of wads in one time.

That explanation couldn't apply here because it worked before updating to the latest revision. Every game worked, and I made sure to remove unnecessary channels.

How are you launching neek2o? I've only got success from launching it either from Wiiflow (under Exit, then exit to Neek2o) or the channel that is around. you've got to have the nand in the folder usb:/NANDS/Subfolder_name_canbeanything from what i understand it will boot the first folder alphabetically, from there you can switch nands within neek2o. if all else fails have your computer scan the disk.

OK, now I am more than a little confused on the directory structure. When Neek2o worked before it all had to be top level: usb:/ and Switch2Neek wanted everything in the usb:/NANDS/ and now it has to be in usb:/NANDS/Subfolder ? *sigh* OK, I will try it. As for WiiFlow I never tried that program.

EDIT: I tried that and first tried "Switch2Uneek" and it gave me a new error message, but it exits before letting me actually READ the message completely.It said something like a number of drives mismatch with nands.bin = 1, and actual = 0, or something like that. Whoever would have thought it was a good idea to create an error message without giving the user a chance to read it? In any case I only get that error message when the emuNAND is inside a folder inside the NANDS folder.

Then I tried Neek2o and... Black Screen. Only this time the blue light isn't flashing so I am going to wait and see since I know it's supposed to take a long time on first boot.
 
That explanation couldn't apply here because it worked before updating to the latest revision. Every game worked, and I made sure to remove unnecessary channels.



OK, now I am more than a little confused on the directory structure. When Neek2o worked before it all had to be top level: usb:/ and Switch2Neek wanted everything in the usb:/NANDS/ and now it has to be in usb:/NANDS/Subfolder ? *sigh* OK, I will try it. As for WiiFlow I never tried that program.

EDIT: I tried that and first tried "Switch2Uneek" and it gave me a new error message, but it exits before letting me actually READ the message completely.It said something like a number of drives mismatch with nands.bin = 1, and actual = 0, or something like that. Whoever would have thought it was a good idea to create an error message without giving the user a chance to read it? In any case I only get that error message when the emuNAND is inside a folder inside the NANDS folder.

Then I tried Neek2o and... Black Screen. Only this time the blue light isn't flashing so I am going to wait and see since I know it's supposed to take a long time on first boot.
When you are inside uneek reload your games cache from the uneek menu. ALSO DO NOT USE SNORT48+ it's very buggy. Uneek has it's own menu. you could also use wiiflow to load your games.
 
That explanation couldn't apply here because it worked before updating to the latest revision. Every game worked, and I made sure to remove unnecessary channels.



OK, now I am more than a little confused on the directory structure. When Neek2o worked before it all had to be top level: usb:/ and Switch2Neek wanted everything in the usb:/NANDS/ and now it has to be in usb:/NANDS/Subfolder ? *sigh* OK, I will try it. As for WiiFlow I never tried that program.

EDIT: I tried that and first tried "Switch2Uneek" and it gave me a new error message, but it exits before letting me actually READ the message completely.It said something like a number of drives mismatch with nands.bin = 1, and actual = 0, or something like that. Whoever would have thought it was a good idea to create an error message without giving the user a chance to read it? In any case I only get that error message when the emuNAND is inside a folder inside the NANDS folder.

Then I tried Neek2o and... Black Screen. Only this time the blue light isn't flashing so I am going to wait and see since I know it's supposed to take a long time on first boot.

I never got UNEEK to load. Only Neek2o. The only launcher I could find for UNEEK was "Switch2UNEEK" and that simply does not work. Of course, now neither works so that is kinda moot I guess. It would more helpful to know how to get into UNEEK or Neek2o at all.

As for Snort48+ I never had any bugs with it under Neek2o, and since the only menu I could get under Neek2o was green distorted stuff that looks like it was supposed to be text I had no other options.

EDIT: The screen is still black. I am not going to bother with Wiiflow because, as was explained to me previously, cIOS loaders don't have full game compatibility. I see no reason to add another layer of complexity when it would be no better than what I saw in USB Loader GX 3.0.

I am going to try downloading an older revision of Neek2o through ModMii. Apparently the black screen happened to someone else before when updating so it's likely that the latest update just brought the black screen back.
 
After downgrading it to "UNEEK+DI neek2o rev84" it was able to load again. It took about 2 minutes to load like it did before, and it was able to do so even with the EmuNAND in a subfolder. This time pressing the "Home" button and returning the the Wii Menu works to bring it back to the EmuNAND, but it takes just as long. On the downside, it froze up on me twice so I am back up this revision and try a later one to see if there is a later version that isn't completely broken.

EDIT:

r95 worked, but the first time using it and it just turned the wii off and then loading times were twice that of what it was in either r84 or without any revisions installed. It also decided to load the "press A" screen that I long since turned off on my wii when loading up normally. Games loaded OK, but the Wii Memory Management menu is broken (which previously worked with no revisions installed). I then tried r94, but it had the same exact issues. Finally I tried the oldest revision on the list - r64 - and here it also turned off on first load, but then it took 2 minutes to load. There was no background music on the menu, but I was able to use the Wii memory menu to delete saved games from the EmuNAND. Unfortunately returning to the Wii Menu is broken in that revision for me.

All in all, I would have been better off with no revisions at all. Load times were two minutes, returning to the Wii menu was broken, but everything I needed to work did work.
 

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