Separate names with a comma.
Discussion in 'Acekard' started by Xenon++, May 12, 2010.
Is it safe to use this loader with acekard 2i with akaio. I heard using yemeni could brick it or something.
I can't get this to work... I think I'm missing something.
edgei.exe just hangs after the command. Even run on it's own, it just sits there. apparently the < >'s are needed
I can split the sys.bin included in the archive, but the akloader.nds I build from it gives a red LOADING
The included akloader.nds loads, but gives two white screens.
I didn't figure out how to split sys.bin but included akloader.nds works great here (tested with ysmenu, not akaio fail on AKAIO 1.5.1).
"Loading screen" displays in white.
Compatibility is quite the same as AKAIO 1.6 RC2 (EU version of warioware won't boot).
Softreset by pushing L+R+B+A
Again, thanks for your contribution Xenon++. I hope you'll never leave the scene.
I don't get it. How do you split the sys.bin?
From 00000 to 4DFFF is one file (Arm 9 judging by the larger size).
From 4E000 to 57200 is the second (Arm 7 I think since it's small).
It's not working for me. Games freeze at "Processing..." for me.
Oh wait, this is for Moonshell2 loading? Oh, okay.
Just wondering, does it work with KORG DS-10 Plus?
What does this do?
Its basically just running the EDGE loader on an AK2i. Don't see the point with AKAIO but some people are intrigued.
If the loader is ported cant we port the whole firmware as .nds file
Unfortunately I haven't figure out why dsedgei.dat black-out when booted. It seems to be the same issue as R4iTT on DSTT but... I'm just a loser.
Off topic: I got upset with your low reply rate. Very sorry
You are right for 2.10v also I haven't get the meaning of 4E000 even I looked into dsedgei.s. But I need to check old kernels. I couldn't find one in linfoxdomain
Its failing because its sending out some non ak2 cart commands after each ak2 command which is likely why it crashes.
Xenon++ = awesome!
Ok split goes wel, thanks men.
But what is usr.bin used for ?
Why mess around with all this crap to make a file? Why not just upload a finished file?
File is in the archive. But I want to know for future update of iedge.
My build akloader fails, why ? Ok it works if you trim when splitting. twiztidsinz's start adress are ok
iedge and R4idsn's systemset.dat game compatibility are the same.
Hm mine hangs with "Loading" in white
Can someone upload a working version of this?