Dumping system memory

Discussion in 'NDS - Flashcarts and Accessories' started by funem, Jul 17, 2010.

  1. funem
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    funem Retro Powered..

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    If you are sent a game or demo by "DS Download Play" is there a way to capture this and dump it to a cart or other device, I guess it’s basically dumping system memory as the whole game is stored in memory, if it can’t be dumped directly from memory is there a way to capture the data being sent and dump that ?

    Many thanks..
     
  2. Krestent

    Krestent What to post?

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    There isn't. How is a flashcart expected to boot without rebooting the DS so you can run the homebrew to do that?
     
  3. Pong20302000

    Pong20302000 making notes on everything

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    the only way to do it is if you have the Demo cart and dump that data

    mainly corrupt owners that run a GAME or GAMESTOP or people that get hold of them once they give them to the staff who dump them
     
  4. funem
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    funem Retro Powered..

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    I wasnt expecting to use a flash cart to capture it, I thought there may be a utility that can run on the flash cart that just reads and dumps incoming data over wi-fi. Just because you cant think of a way doesent mean there isnt one.
     
  5. tk_saturn

    tk_saturn GBAtemp Psycho!

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    I haven't tried it myself, but from what I gather from posts on here, there's a dump of the DS firmware as a NDS file. I remember the n00bs wrongly thinking they would be able to hack the DSi with it. If you can find this, run it on a DSTWO, do your download play and then make a Real Time Save; that would technically be a memory dump would it not? i'm presuming the real time save files will work if transferred to another cart.
     
  6. Presto99

    Presto99 You slammin, bro?

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    I forgot where I got it, but I do have that NDS firmware file. I don't have a DSTWO though, only an Acekard2i.
     
  7. funem
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    funem Retro Powered..

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    I was looking to capture and dump a game demo sent from an existing game on one DS as it was received by the other DS or maybe sent to a PC that could capture the data. I am sure I have seen this being done ( quite a while back ).

    [​IMG]
     
  8. RupeeClock

    RupeeClock Colors 3D Snivy!

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    If I'm not mistaken, the DS Download Demos are sent by RSA encryption, making it tough to get the data.
     
  9. Takeshi

    Takeshi GBAtemp Addict

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    I'm not sure about this, but I think you have to capture the WiFi packets and reassemble them to a .nds file. You should read this thread "Wmb Asm development(ninchdl-listext released)" over at gbadev.org. Maybe it has the info you need.