jhoff80 said:Sorry it took so long to reply. That is the Windows 7 release candidate (7100) though I can't imagine that'd be affecting the unzipping. And yeah, what happened didn't make sense to me either, but it had to have been DSFCC because it only happened on games I tried copying over. I did it via the File Explorer, not the Game Library. The only thing I can really think of that could've caused the issue is that the games were on a UNC network share because I remember having slight issues with that in the past, though nothing like this before. I definitely had enough free space, on my laptop running DSFCC, the memory card, and even on the server. I ended up just using drag and drop after getting all of my games back, it's a great program but since I'm not sure what happened I just don't want to risk it again.
I can't debug problems with Win7 or a network unfortunately, I haven't got either of them! I know there's people using it on Vista networks though and they've not had any problems similar to what you had and I've looked at the code thought and I really don't see what could have caused something like that.
QUOTE(Daminite @ May 30 2009, 08:44 AM) looks good so far but it needs a way to remove missing files from the database and it would be nice if it was M3real/sakura friendly. depending on how things go i may change from rominator to this
What exactly do you mean by remove missing files from the database? You'll have to tell me how to make it Sakura friendly, I don't own an M3 Real.