DSDOOM: Let's finish it!

Discussion in 'NDS - Emulation and Homebrew' started by troydude6, Feb 19, 2010.

?

Do you want to see DS DOOM finished?

  1. Yeah! Doom FTW!

    2 vote(s)
    100.0%
  2. No one cares about doom, it's like what? 50 years old now?

    0 vote(s)
    0.0%
  1. troydude6
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    troydude6 Advanced Member

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    Today, I was going through my flash cart when an old friend named dsDOOM stopped by, I played for a little bit before realizing something; it lacked the original music I have come to know and love. So today, I want to make the DS DOOM port like it should be. Now I understand the Doom engine uses midi files, but this is not an impossible task, and getting some help would be nice too.

    DS DOOM Source:
    http://code.google.com/p/dsdoom/
     
  2. ashxu

    ashxu GBAtemp Regular

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    Do you know why there wasn't any music in dsDOOM? Maybe search it up. Then you'll find out why there wasn't any music.
     
  3. troydude6
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    troydude6 Advanced Member

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    While I understand midi conversion would be a hard task, DSDOOM has some features that need to be implemented beyond that like fixing the map on the bottom screen, and a couple text issues that would easily be done if we just partially rewrote the code. I'd love to be able to change the controls in game or choose between wads easily, and those aren't impossible to implement.


    EDIT: For reference, the last version of DSDOOM was released in 2007, PrBoom has been updated SEVERAL times since then.
     
  4. jeremy506

    jeremy506 Some dude.

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    Cool. Lets finish it alright.
    All we need are textures, music, C/C++ experience, OpenGL experience, backgrounds, sprites, long devoters, trailer makers, publishers, time, no life and a huge attension span.

    Lets get started shall we. [​IMG]
     
  5. updowners

    updowners lurklurklurk

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    Wtf?
     
  6. jeremy506

    jeremy506 Some dude.

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    Too many long words?
     
  7. Bently

    Bently GBAtemp Fan

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    Ontario
    Did you just say.. publishers?
     
  8. updowners

    updowners lurklurklurk

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    Makes no sense.
     
  9. jeremy506

    jeremy506 Some dude.

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    The guys that advertise the project and show screenshots and demos.
     
  10. Guild McCommunist

    Guild McCommunist (not on boat)

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    The Danger Zone
    He also thinks you need a separate person to make trailers. Seriously, you just take a video of you playing the game or release some screenies.

    Anyway, I would enjoy the music I guess, but I can live without it. The game itself is pretty complete regardless, I don't think it's worth getting all up in arms to try and complete this.

    You can also play Doom on the GBA if you have a Slot-2 cart. Sure, no touch screen, but we can live.
     
  11. luke_c

    luke_c Big Boss

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    we've found our guy!
     
  12. jeremy506

    jeremy506 Some dude.

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    w-w-what? ? ?

    Why me ?
    Wait.. what ?
     
  13. luke_c

    luke_c Big Boss

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    Land of England
     
  14. Azlan Uchiha

    Azlan Uchiha GBAtemp Regular

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    Some One Start Making the game??Yes?
     
  15. injected11

    injected11 Crescent Freshâ„¢

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    Start? It's been out for quite awhile. This thread is talking about finding someone to make improvements.
     
  16. nicky041192

    nicky041192 GBAtemp Maniac

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    this isnt going anywhere...
    i dont care about doom at all. i ran it on my ds and imo, CRAP.

    if you want this, make it yourself [​IMG]
     
  17. injected11

    injected11 Crescent Freshâ„¢

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    How productive is posting to say you have no interest, and aren't willing to do anything to help?

    DSDOOM is f'in great, especially if you have the .wad selector version, and Doom 1 - TNT.
     
  18. troydude6
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    troydude6 Advanced Member

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    I'm going to go ahead and see what I can do with the game, although I'm not that great of a programmer, I know a helluva lot about DOOM.
     
  19. troydude6
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    troydude6 Advanced Member

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    I know it's bumping, but I made some important changes:
    -The Doom title screen now looks a lot cleaner (The text at the bottom)
    -The Minimap on the touch screen is now resizeable (Drag the stylus from the center out to expand, drag in to zoom) The only problem with that is that now you can't aim with the touch screen, I'll rework some things and maybe add control schemes. The aiming wasn't that great anyway.

    THINGS TO DO BEFORE RELEASE:
    -Get the music working, I'm trying to see how moonshell plays midis, I'll play with soundfonts and other crap this weekend (Worst case senario I replace the midis with .mods)
    -Better menus
    -Better network play?

    ANYWAY, good things are coming, and hopefully coming soon. I'll answer some questions if you need me to.
     
  20. Haku_2

    Haku_2 Member

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    Would it be possible to implement single-card multiplayer?

    Kind Regards,

    Haku